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Rise of the Witchking 2.01

[R] Elves vs Dwarves

#1Slope  May 3 2007, 14:55 PM -
Replays: 19 Game:
Awards:
A pretty decent game not that good just did it because the god of RR has reviewed all the replays so we gotta post some more smile.gif tongue.gif

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Review by: Thorin^

Starting positions:
Elves/CL|Legend^ - West
Dwarves/EoE|DarkNoVa - East

Overview:

This was a pretty decent game, you'd expect the Dwarf to win as the matchup is a bit in favour of the Dwarves, but that was definately not the case here. Legend^ went for a Lancer rush, while his opponent chose for a slower version of the MoD + Phalanx rush, attacking with a group of Phalanxes and Guardians first. Legend made good use of the Lancers and harassed quite a few mines with them. He immediately went for Loriens after his first Lancer, which countered the first wave pretty good. Mirkwoods were out pretty fast after that and not even MoD + Phalanx + Dain could beat them in the end. Legend massed Mirkwoods and put constant pressure on his opponent, who collapsed under it. The game ended with the Eagle summon.

Elves/CL|Legend^

You played quite a good game mate, you started with Lancers, of which the first took a few mines out and then went straight to Lorien Archers, which owned the first wave he sent at you. You then went for some more Lancers and took out more Mines in his base. Mirkwoods came out afterwards, which owned everything he had and eventually won you the game. A few mistakes were made though, I recommend building one Tree before you build a Barracks, it's much better for your economy this way. Also scout for the forward Mines and take them out, there was one on the edge of your sight, which you didn't spot until much later. Use the Mirk's cloak ability when they're in trouble like when MoD are summoned on to them. When you took the inn, you could have trained some Hobbits, they are really cheap, costing just 50 resources and 10 CP, so they wouldn't hurt you at all.
    Tips for improvement
  • Build 1 Tree before the Barracks, it is better for your economy this way.
  • Scout for his forward Mines and take them out.
  • Try Hobbits from the inn, they are really really powerful.
  • Use the Mirkwood's cloak ability when they're in trouble.

Dwarves/EoE|DarkNoVa

Not really well played by you, although it wasn't bad you made quite a few mistakes and some were crucial as well. You should use hotkeys at the start when building buildings, this way you'll build them faster. Also your BO wasn't very good. It should be: Mine --> Hall of Warriors --> Phalanxes --> Mine near Inn --> Kill Troll --> Take Inn --> Creep Lair + Train MoD. Build your Mines at 97%, this way they will produce max resources and won't take up as much space as 100%. Also, get some BW's, they would have really owned all those archers he used and would have given you a good chance to come back. Last, be more aggressive, there were times when you just lingered in your base.
    Tips for improvement
  • Use hotkeys, they are pretty important in clanwars.
  • Build your Mines at 97%.
  • Use the BO: Mine --> Hall of Warriors --> Phalanxes --> Mine near Inn --> Kill Troll --> Take Inn --> Creep Lair + Train MoD
  • Get some Battlewagons, they would have decimated those archers.
  • Be more aggressive and put constant pressure on him as he did.

Overall Rating: 4
This post has been edited by Thorin^: May 3 2007, 17:06 PM
#2Thorin  May 3 2007, 16:12 PM -
Lol tongue.gif, I'll take it tongue.gif
#3Slope  May 3 2007, 17:54 PM -
Replays: 19 Game:
Awards:
Good review smile.gif
#4iLLeGaL  Nov 14 2007, 10:41 AM -
Replays: 1 Game:
Awards:
Well Played.
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