Explore GameReplays...

Rise of the Witchking 2.01

[R] JUU vs. NIK3

#1Spartanicus  Aug 5 2007, 20:21 PM -
Replays: 22 Game:
Review would be nice.
[attachmentid=288746]

Review by: LordNerevar

Starting positions:
Mordor/[JUU]mordorloco & Dwarves/[JUU]Bombidle - Top
Elves/CourtCase^ & Isengard/St3lLa^ArTois - Bottom

Overview:
Not a very good game here. On one side we had JUU that had Dwarves and Mordor and NIK3 which had Isengard and Elves. Bombidle tried to put his enemy under early pressure but he gave up far too quickly because when his first mine was destroyed he started to defend through the entire game. Mordorloco also tried to harass but he made too much orc pits way to early. He had 4 pits and barely 3 slaughterhouses and like that he could not finance his orc spam fully nor expand. On the other side both players basically waited until they had a big army and than they attacked once in a while. There was almost no harassment through the entire game and after the first 5 minutes there was also no more action. Both sides waited for each other and this continued to go on for quite a while until NIK3 finally destroyed Bombidle’s fortress after which the game was as good as finished. Not a good game in many aspects.

Mordor/[JUU]mordorloco & Dwarves/[JUU]Bombidle
Well you guys were absolutely not good. First you both had the will to harass your enemies but both of you gave up far too quickly on that part. Secondly all you engaged were enemy units and not enemy resource buildings. Also you both allowed NIK3 to have the outpost in the middle through the entire game, and you almost never combined forces to make an attack once. Bombidle your first FW mine was built too close to his camp, which made it possible for him to see it and destroy it too early. Secondly you were far too late on getting Battlewagons. Instead you decided to get Brand, which is quite stupid because Isengard has Lurtz who can counter and kill almost every hero in the game. Thirdly, rallying call is for units. You once rallied Brand when he was engaging mirkwoods. I assure you, it does not work. You were also far too defensive through the entire game as I already noted, like every other player in this game. Mordorloco, also you were far too defensive on key moments and on moments that your units could never win against your opponent’s army you kept sending them to him, feeding him Powerpoints without loosing a unit himself. Also you should keep an eye on the fact if you can even afford a 4 pit spam so early. Make sure you have enough economy first to finance such a spam. Instead what you did here, start with 2 pits like you did, and than gradually expand and get to more pits. In early game you should have gone to the enemy to destroy his mallorns instead of chasing the enemy units all the time. Both of you have still a lot to improve.
    Tips for improvement
  • Bombidle: Build your FW mine a little more to the middle so he can’t see it immediately.
  • Bombidle: Get Battlewagons earlier if you see he starts a wildmen spam.
  • Bombidle: Rallying call doesn’t work on heroes
  • Mordorloco: Attack wildmen with Torches first, afterwards the wildmen without the torches.
  • Mordorloco: Make sure you have enough economy to finance 4 pits so early.
  • Mordorloco: Expand more in early game
  • Mordorloco: Don’t keep sending everything to ur enemy if you can’t win a battle.
  • Both: Attack more and combine your forces
  • Both: Don’t allow them to have the middle the entire game.
Elves/CourtCase^ & Isengard/St3lLa^ArTois
Well your enemies played bad but you 2 were just as disastrous as your enemies. You both waited until you had a massive army to attack once. Your teamwork was slightly better but you never tried to harass early on. If you would have been against a stronger enemy which had taken the opportunity to expand and harass during the period that you kept waiting, than the game would have ended within 5 minutes. Both should attack more to hit enemy economy because on that part it was really, really extremely bad. What you also both did was launching an attack but during the attack your other activities seized entirely. Instead keep building units and keep building on your economy while attacking. ArTois, you should build economy in early game and not build 2 furns and immediately warg sentries around it because it’s a waste of money so early. Also, when loco finally had the opportunity to attack you should have gone for his camp instead of his units because your ally could have easily handled the attack he launched. Also, don’t upgrade wildmen with torches when your enemy has battlewagons, and you have no pikes. CourtCase, you shouldn’t get mirkwoods too early because you need to keep him under constant pressure to make sure he can never fully finance his orc spam. If your opponent would have expanded during that long time you took, he could have easily gotten a full orc spam which would have become hard to counter when used right. Also, expand more in early game you had about 325 Command points (2 resource buildings) when you started to go for mirkwoods. Also get horses faster to harass quickly because once an orc spam is up your lorien warriors would never get through to hit a lot of RB’s. In general, you need to be much more aggressive, like your ally too. Also here this was not a very good game.
    Tips for improvement
  • ArTois: Don’t start building Warg Sentries right away.
  • ArTois: Attack loco’s camp instead of his units when he attacks your enemy.
  • ArTois: Don’t upgrade wildmen with torches when you have no pikes and your enemy has battlewagons.
  • CourtCase^: Don’t get mirkwoods too early, keep him under pressure instead.
  • CourtCase^: Expand more in early game
  • CourtCase^: Get some horses to harass mordor quickly.
  • Both: Attack more to hit their economy instead of waiting long to get a big attack.
  • Both: Keep up your spam while you are attacking.
Overall Rating: 3
This post has been edited by LordNerevar: Aug 15 2007, 11:32 AM
#2Spartanicus  Aug 8 2007, 03:05 AM -
Replays: 22 Game:
Bump
#3LordNerevar  Aug 8 2007, 09:23 AM -
Replays: 40 Game:
Awards:
Bit patience please there's a lot of work currently. Anyway now I have time I'll review your game.
#4LordNerevar  Aug 15 2007, 11:32 AM -
Replays: 40 Game:
Awards:
I finally had time to complete this review. Done.
Reply to Comment