I think it was a very gg against JR with non stop action worth a watch a review would be nice
Review by: TehAaron^
Starting positions: Goblins/JR|MrBrightSide/Team1 - West Mordor/Top`Insane/Team2 - East
Overview:
Very good game. Great expansion early game by both players and non stop action showing off some good micro and some very good pressure. Nobody ever really stopped putting pressure on one another and it showed off 2 good players going at it.
Goblins/JR|MrBrightSide/Team1
Great game played by you. You expanded very quickly early game and harassed very nicely. You stayed away from his Orcs with your 1st bat of goblins and went to harass with them which I thought was good. Nice 4 cave spam, by doing this you kept pressure on him early and kept pushing and pushing. You only really need 1 spiderling before you go for riders because they aren't really that good at harassing or fighting. You need to mix archers into your army before he even gets nazgul. They will help you against orcs and you can always poison arrow heroes. There was a couple instances where you could have gotten azog away but you ended up just letting him die. You need to atleast try and get him away instead of just letting him die there, it saves time and money. I loved how you used the Watcher on his army getting him 2-3 times with it. Slowed him down a lot and gave you time. Quicker fissure and getting Fire Drake Hordes would have helped you out a lot to kill his orcs and orc archers. Mixing them in nicely with Goblins they can be hard to target or just take some pressure of your gobs/riders. Not very many mistakes just adding to your rep at a proven player
Tips for improvement -Quickers riders. You needed them vs all the Archer spam he was doing. -Quicker archers. They help greatly in battle and can help destroy heroes at the same time. -Make sure to keep a better eye on your heroes. Both drogoth and azog died when they could have gotten away -Poison arrow Nazguls. Die quicker and can make them retreat faster.
Mordor/Top`Insane/Team2
You played a very good game. You defended your eco very nicely at the beginning and also kept a constant attack of orcs going at him. You need to protect your archers better. A couple of times you let a bat or two run to the front and they got killed by goblins. When you do get harassed you need to expand again quickly ecspecially when you have the money. There were times when you waited a while before doing so. Once you see land layed down I would advise laying yours on top. That pretty much cancels his and shows him that if he lays land down its getting covered so he wont do so anymore. Play safe with your Nazgul when you are in need. You let him run into a lot of archers and he ended up dieing once or twice. While attacking with your huge masses of orcs you should get a lancer batt to harass around the map so you can be doing both at the same time. You cash floated a bit while you were attacking. You need to keep on building an army so that while that one dies you still ahve another coming at him. Your power usage at the end was ok. You could have easily destroyed him by doing this. Summon Balrog and fire his army. Barrage his fort killing all defenses then come in with your army. That is for a 100% win. You sent army balrog barrage which kind of scared me because I thought he would hold it off. Overall good game by you.
Tips for improvement -Protect your archers better wich orcs. -Cover up land to disable his advantage on it -Harass while attacking with Lancers or orcs. -Use powers better according to what you have.
Overall Rating:7
Promoted to Silver
This post has been edited by SNWrist: Jul 19 2008, 11:47 AM
worth a watch
a review would be nice
Review by: TehAaron^
Starting positions:
Goblins/JR|MrBrightSide/Team1 - West
Mordor/Top`Insane/Team2 - East
Overview:
Very good game. Great expansion early game by both players and non stop action showing off some good micro and some very good pressure. Nobody ever really stopped putting pressure on one another and it showed off 2 good players going at it.
Goblins/JR|MrBrightSide/Team1
Great game played by you. You expanded very quickly early game and harassed very nicely. You stayed away from his Orcs with your 1st bat of goblins and went to harass with them which I thought was good. Nice 4 cave spam, by doing this you kept pressure on him early and kept pushing and pushing. You only really need 1 spiderling before you go for riders because they aren't really that good at harassing or fighting. You need to mix archers into your army before he even gets nazgul. They will help you against orcs and you can always poison arrow heroes. There was a couple instances where you could have gotten azog away but you ended up just letting him die. You need to atleast try and get him away instead of just letting him die there, it saves time and money. I loved how you used the Watcher on his army getting him 2-3 times with it. Slowed him down a lot and gave you time. Quicker fissure and getting Fire Drake Hordes would have helped you out a lot to kill his orcs and orc archers. Mixing them in nicely with Goblins they can be hard to target or just take some pressure of your gobs/riders. Not very many mistakes just adding to your rep at a proven player
Tips for improvement
Mordor/Top`Insane/Team2-Quickers riders. You needed them vs all the Archer spam he was doing.
-Quicker archers. They help greatly in battle and can help destroy heroes at the same time.
-Make sure to keep a better eye on your heroes. Both drogoth and azog died when they could have gotten away
-Poison arrow Nazguls. Die quicker and can make them retreat faster.
You played a very good game. You defended your eco very nicely at the beginning and also kept a constant attack of orcs going at him. You need to protect your archers better. A couple of times you let a bat or two run to the front and they got killed by goblins. When you do get harassed you need to expand again quickly ecspecially when you have the money. There were times when you waited a while before doing so. Once you see land layed down I would advise laying yours on top. That pretty much cancels his and shows him that if he lays land down its getting covered so he wont do so anymore. Play safe with your Nazgul when you are in need. You let him run into a lot of archers and he ended up dieing once or twice. While attacking with your huge masses of orcs you should get a lancer batt to harass around the map so you can be doing both at the same time. You cash floated a bit while you were attacking. You need to keep on building an army so that while that one dies you still ahve another coming at him. Your power usage at the end was ok. You could have easily destroyed him by doing this. Summon Balrog and fire his army. Barrage his fort killing all defenses then come in with your army. That is for a 100% win. You sent army balrog barrage which kind of scared me because I thought he would hold it off. Overall good game by you.
Tips for improvement
Overall Rating: 7-Protect your archers better wich orcs.
-Cover up land to disable his advantage on it
-Harass while attacking with Lancers or orcs.
-Use powers better according to what you have.