Not the best game, but nevertheless it showed two decent players going at it, mistakes were made by both players, in both micro and strategy. They showed decent understanding of the faction, but this game wasn't anything special, average game.
Elves/thoon
Well i thought you did ok, you made some really bad errors, and if you had better map control and understanding of the map i think you would have won. the main problem that you faced was that he controlled most of the outposts at all times in this game, your creep originally on the troll lair failed and your warg lair creep took just too long. Try and speed up and quikcly take these outposts, a batt of LA with ur mithlonds to take the troll lair would have helped. You also failed to harrass his outposts, maybe when you had the massive cashfloat a Green pasture and a batt of lancers to destory the outposts he controls, or take control of them urselves. You didn't get any cavalry in this game so your harrassment was very limited. Your clumping was very very good throughout the game and the stance usage was near perfect. Try and keep glorfindel alive when you get him, you lost him three times stupidly really with battles that he couldn't win. Try to sort out your cashfloat a bit sooner, it was quite bad at one point and finally don't leave your units clumped when saruman is walking towards them. You lost like 3 batts of LA's to his wizards blast. Finally don't let lurtz level up easily of your troops. .
Tips for improvement
Be aware of your surroundings (take all outposts)
Get cavalry when you have the resources to get a better harrassment
Don't lose heroes stupidly
Don't leave units clumped when saruman approaches and don't let lrutz level of your troops easily (try and use hit and run with killing him)
avoid cashfloat
[BGS]Mist[3]r^[/
You had a pretty good game tbh, you managed to get the win even though he had murks out. Your hero usage was pretty good, and your stance usage was also very very good. You had an awful cashfloat at the end , try and build another fort or upgrades for your units to finish the game faster. You kept contorl of the OP's pretty easily which allowed a strong economy throughout. More AT's earlier on would have helped to take out his LA's, and you might want to be careful with your hero micro, you also lost heroes needlessly. Wargs sooner would have helped and you didn't really harrass much. You finished the game nicely with beserkers and your main attack force. Nicely played
Tips for improvement
Avoid cashfloat
Be careful with hero micro
Wargs earlier to help counter mirks
Overall Rating:4
This post has been edited by aaamanion5: Feb 19 2007, 22:37 PM
Review by:aaamanion5
Starting positions:
Elves/thoon - NorthWest
Isengard/[BGS]Mist[3]r^ -SouthEast
Overview:
Not the best game, but nevertheless it showed two decent players going at it, mistakes were made by both players, in both micro and strategy. They showed decent understanding of the faction, but this game wasn't anything special, average game.
Elves/thoon
Well i thought you did ok, you made some really bad errors, and if you had better map control and understanding of the map i think you would have won. the main problem that you faced was that he controlled most of the outposts at all times in this game, your creep originally on the troll lair failed and your warg lair creep took just too long. Try and speed up and quikcly take these outposts, a batt of LA with ur mithlonds to take the troll lair would have helped. You also failed to harrass his outposts, maybe when you had the massive cashfloat a Green pasture and a batt of lancers to destory the outposts he controls, or take control of them urselves. You didn't get any cavalry in this game so your harrassment was very limited. Your clumping was very very good throughout the game and the stance usage was near perfect. Try and keep glorfindel alive when you get him, you lost him three times stupidly really with battles that he couldn't win. Try to sort out your cashfloat a bit sooner, it was quite bad at one point and finally don't leave your units clumped when saruman is walking towards them. You lost like 3 batts of LA's to his wizards blast. Finally don't let lurtz level up easily of your troops. .
Tips for improvement- Be aware of your surroundings (take all outposts)
- Get cavalry when you have the resources to get a better harrassment
- Don't lose heroes stupidly
- Don't leave units clumped when saruman approaches and don't let lrutz level of your troops easily (try and use hit and run with killing him)
- avoid cashfloat
[BGS]Mist[3]r^[/
You had a pretty good game tbh, you managed to get the win even though he had murks out. Your hero usage was pretty good, and your stance usage was also very very good. You had an awful cashfloat at the end , try and build another fort or upgrades for your units to finish the game faster. You kept contorl of the OP's pretty easily which allowed a strong economy throughout. More AT's earlier on would have helped to take out his LA's, and you might want to be careful with your hero micro, you also lost heroes needlessly. Wargs sooner would have helped and you didn't really harrass much. You finished the game nicely with beserkers and your main attack force. Nicely played
Tips for improvement- Avoid cashfloat
- Be careful with hero micro
- Wargs earlier to help counter mirks
Overall Rating: 4