This was a good game vs. griff my old clan m8 and a old RR and DM
Review by: Buff^
Starting positions: Angmar/Griffin3/Team1 - West Isengard/DaRkSport^/Team2 - East
Overview:
This game is a vary exciting match with an OP match-up going the way of the UP faction, Isengard. Firstly, this game had shed-loads of action from the moment it started until the moment it ended. Both players played really well in this game with very, very few mistakes and good stances, clumping and flanking by them both. Definitely worth the watch if you have trouble with this MU as Isengard or Angmar. Also worth the watch if you just want to be seriously entertained.
Angmar/Griffin3/Team1
OK mate, where do i start... You played a good game in this match and, had it not been your first game in months, u should have won. Saying this, you obviously haven't forgotten anything from your time as being a Replay Reviewer. Your stance usage was impeccable and i don't think you put a foot wrong with stances through the whole game. There wasn't really a need for clumping because a large majority of your units were Axe Throwers. When you did need to clump with Wolf Riders, you still did it well though. You used Sorcerers really well and protected them with your army good. You used Well of Souls well to destroy his huge army he came to attack you with and from then on, he was scared of the sorcerers and simply had to destroy them or he would lose. Your late game didn't really change from your mid game, you should have got Snow Trolls and Dark Rangers before you died. You could have creeped Catapults with an army around the outside of his base and destroyed his base quicker. Overall, a really good game by you and welcome back to Rise of the Witch-King!
Tips for improvement
In late game, get strong and expensive units to aid your attacks.
Locate his forward Warg Pit and destroy it.
You could have been a little more aggressive.
Isengard/DaRkSport^/Team2
You also played a very good game here and you won this OP match up. Your stance usage was also very good and you flanked his units well to kill them. This is extra important against OP armies because you need as many troops as you can have and you need his units dead quickly. Your BO was solid and you had a good Axe Thrower and Wildmen spam going on and you attacked him well. Your harassment was good as you took down a lot of RBs with your early units. Your forward Warg Pit worked well because you were able to flank his Sorcerers and Axe Throwers from the side and from behind. When you attacked with 15 Beserkers and Lurtz, i knew it was gg but you should of attacked a bit earlier but when you did attack, you attacked exactly at the right time, when he wasn't at his base. Your early game clumping was good and you played a good game all round. Well done Tarheel!
Tips for improvement
Attack whenever you can, you don't need 15 Beserkers to win.
Overall Rating:6
RotW Contender Silver Replay
This post has been edited by JuanRing: Sep 16 2007, 02:39 AM
Great, thx Buff This was a great game... one of the first iv played in months. Of course, I need improvement in all lvls. Its been months, I'm rusty ^^
Review by: Buff^
Starting positions:
Angmar/Griffin3/Team1 - West
Isengard/DaRkSport^/Team2 - East
Overview:
This game is a vary exciting match with an OP match-up going the way of the UP faction, Isengard. Firstly, this game had shed-loads of action from the moment it started until the moment it ended. Both players played really well in this game with very, very few mistakes and good stances, clumping and flanking by them both. Definitely worth the watch if you have trouble with this MU as Isengard or Angmar. Also worth the watch if you just want to be seriously entertained.
Angmar/Griffin3/Team1
OK mate, where do i start... You played a good game in this match and, had it not been your first game in months, u should have won. Saying this, you obviously haven't forgotten anything from your time as being a Replay Reviewer. Your stance usage was impeccable and i don't think you put a foot wrong with stances through the whole game. There wasn't really a need for clumping because a large majority of your units were Axe Throwers. When you did need to clump with Wolf Riders, you still did it well though. You used Sorcerers really well and protected them with your army good. You used Well of Souls well to destroy his huge army he came to attack you with and from then on, he was scared of the sorcerers and simply had to destroy them or he would lose. Your late game didn't really change from your mid game, you should have got Snow Trolls and Dark Rangers before you died. You could have creeped Catapults with an army around the outside of his base and destroyed his base quicker. Overall, a really good game by you and welcome back to Rise of the Witch-King!
Tips for improvement- In late game, get strong and expensive units to aid your attacks.
- Locate his forward Warg Pit and destroy it.
- You could have been a little more aggressive.
Isengard/DaRkSport^/Team2
You also played a very good game here and you won this OP match up. Your stance usage was also very good and you flanked his units well to kill them. This is extra important against OP armies because you need as many troops as you can have and you need his units dead quickly. Your BO was solid and you had a good Axe Thrower and Wildmen spam going on and you attacked him well. Your harassment was good as you took down a lot of RBs with your early units. Your forward Warg Pit worked well because you were able to flank his Sorcerers and Axe Throwers from the side and from behind. When you attacked with 15 Beserkers and Lurtz, i knew it was gg but you should of attacked a bit earlier but when you did attack, you attacked exactly at the right time, when he wasn't at his base. Your early game clumping was good and you played a good game all round. Well done Tarheel!
Tips for improvement- Attack whenever you can, you don't need 15 Beserkers to win.
Overall Rating: 6
Silver Replay