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Supreme Commander

AncientSion vs PecosBill

#1AncientSion  Jun 2 2007, 18:45 PM -
Replays: 16 Game:
Or, how can 2 hunters distrupt your early game that much ?
Or, running your commander blindly around the map.

#2Kormi  Jun 2 2007, 21:48 PM -
Replays: 4 Game:
Well played AS, even though Pecos seemed a little lost there. But you basically put him into that situation... GG
#3AncientSion  Jun 3 2007, 08:11 AM -
Replays: 16 Game:
Heh, i found my hunters so amazing. First, they kill his single engineer. Then they proceed into the back of his base, killing one more. Then, they kill yet another engineer just leaving the factory. And the all time he had a commander in firing-range, but building. Simply hit S, wait 3 seconds and right-click on the construction again. So easy.
This post has been edited by AncientSion: Jun 3 2007, 08:11 AM
#4KingsRevenge  Jun 5 2007, 04:56 AM -
Replays: 7 Game:
Pecos seemed a bit to passive in this game. You guys both were pretty light on queing commands, however Pecos was less automated than you. One area that helped you out was spreading out a bit faster than Pecos and pushing forwards. I was rooting for Pecos since he's UEF but he needs to mix his unit groups up and target large unit groups instead of letting his strikers move by moving targets and try to hit them with their tank shells. Most of the shots fired by his tanks ended up missing alot of your units in the little skirmishes.
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