Wow, that was certainly unexpected. Getting to that location from the right side certainly has it's balance questions.
BTW, your ACU control was pretty snazy. Walking up to the Aeon mex and reclaiming it WHILE being shot by the Aeon commander was not only gutsy, it made me LOL. That was the point where this guy had no chance.
Your enemy wasnt bad at all but all he done was quicly destroyed. Only one land factory at start wasnt enough... and dangerous ! When he losted it ... game over...
His tech 2 def wasnt enough protected ( his last chance ... ).
Wow, that was certainly unexpected. Getting to that location from the right side certainly has it's balance questions.
BTW, your ACU control was pretty snazy. Walking up to the Aeon mex and reclaiming it WHILE being shot by the Aeon commander was not only gutsy, it made me LOL. That was the point where this guy had no chance.
Your commander have a lot of hp, getting shot it for 10 seconds isn't really goign to do much in the long run.
I like how you stopped firing to check it out yourself. "Hey, cool, you can go up the side! OK, kill him now."
That little maneuver with the mex at the beginning was also a nice demonstration of ACU OP. Starting the game with a unit that can simply walk into enemy territory and capture/reclaim at will, and crush any t1 units sent against it while doing so seems more than a little odd.
This post has been edited by frsrblch: Mar 1 2007, 07:56 AM