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Supreme Commander

Finns game, for possible mentor.

#1BlackFish  Jul 10 2007, 21:02 PM -
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Seeing the mentor program I wanted to post this as what my current skill is. I feel that I did pretty good sans the early ghetto gunship bombbardment I failed to deal with. I think the destroyer move is what made me win. smile.gif

I'm currently 1634 and I really want to be a good player in this.
#2Sadist  Jul 11 2007, 22:12 PM -
Replays: 1 Game:
I don't want to sound harsh, but it looks like your opponent just gave up after the first salem, he barely tried to kill the second one and in general didn't seem to have any sort of strategy past the gunship bombardment.
#3Kormi  Jul 12 2007, 22:18 PM -
Replays: 4 Game:
Awards:
I'll take this one...
#4BlackFish  Jul 12 2007, 23:42 PM -
Replays: 2 Game:
Wow it was actually reviewed. Thanks for the advice. But how do I avoid the ACU range thing with the mexes?
This post has been edited by BlackFish: Jul 12 2007, 23:42 PM
#5Kormi  Jul 13 2007, 00:30 AM -
Replays: 4 Game:
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When saying "use ACU build range" I meant don't walk all the way to mass spot to build. This usually happen when you have your commander to build something outside of his reach. Then he walks all the way to the place where structure should be raised and then starts building. It usually takes about 5 more seconds, then it should, but if you calculate all the mexes together, you can as well lose a minute, which could be lethal in the beginning of the game. You should actually walk toward the mass spot, but stop just within your ACU range and then start building. Please look at this for more detailed guide (point 5 there):
http://www.gamereplays.org/community/index...howtopic=158410
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