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Supreme Commander

TA Map - Dark Side

#1NERDsFist  Sep 30 2007, 01:44 AM -
Replays: 2
intense game on remake of TA map Dark Side

NERDs™ R GOGO!!! numchuks.gif
#2AncientSion  Sep 30 2007, 09:30 AM -
Replays: 16 Game:
Dont you need to have the map to watch the rep ?
#3Gnats3  Sep 30 2007, 13:37 PM -
Replays: 1 Game:
Yes, Sion. Will review shortly.
#4NERDsFist  Sep 30 2007, 19:27 PM -
Replays: 2
Thanks for the review. The map is one of the TA mappack from TCC. You can find it in the vault.

We both are TA players and know this map very well from TA. The difference is however that the TA map has low gravity rendering air useless.....

We played the map TA style and therefor neglected air. It was also the first time we played the map.

Still it was lots of fun and we thought the replay would also be entertaining to others. laugh.gif
#5Gnats3  Sep 30 2007, 21:08 PM -
Replays: 1 Game:
Okay, that explains it. I'm just curious: did you accidently neglect air, or did you agree beforehand to treat it like in TA?
#6NERDsFist  Oct 1 2007, 08:10 AM -
Replays: 2
By accident. I'm so used to play this map land only in TA that I naturally played the same way here.
Also the fact that it was 3.00 am made us play a bit sloppy. yawn.gif

Normally I'm an Aeon player and MrT a Cybran. We thought it would be fun to use factions less familiar to us. He choose UEF since 2 lobo shots kill a PD and lobo's can easily kill mex inside the craters.
That is also the reason I charged his units in stead of waiting for them to get into PD range.

I also used my ACU as bait for his SAB. I didn't have SABs myself so I used the ACU under a shield to draw fire from his SABs meanwhile trying to kill his SABs with PD and T2 units. Meanwhile I also started building SABs. It was a close call, but it worked. banana.gif
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