Here is my first Sup Com match, got the game today and decided to go online after watching an UnConq replay. The other guy I played was new as well, but I want to know what things I did wrong since this is going to probably be the general mold I play from.
Nice game there! You had some really good resources there but you tried to build a factory with out any mass extractors. a good Build order is 1pg 1 mex 1 pg 1 mex then a factory then 2 more pg and another factory but besides that Your ecoonmy was good until the end. You could have upgraded your Mass Extractors. You could also of used your commander as offense but thats not so bad It is probably better to set factory's to repeat constant lines of units and make them move to nearer his base when they are built but besies that nice 1 game Keep it up
Here is my first Sup Com match, got the game today and decided to go online after watching an UnConq replay. The other guy I played was new as well, but I want to know what things I did wrong since this is going to probably be the general mold I play from.
Hi KingsRevenage!
I didnt know you have switchet from AOW to SupCom. I`ve played this game for 3 weeks. You can pick up the basics fast and you can be as good as a pro after 25 game. So play as many as you can, and im looking forward to see you on GPGNet!
Summary: An onesided game, mainly because Whome decided to turtle with a ton of PDs, while King actually expanded and raided quite well also getting bombers and some intereceptors
Heres some tips for you guys:
- Like Hogo said, follow the 2PG 2 MEX, Factory, 1PG 1MEX 1PG 1MEX and get another factory whwn you have like 150 mass. Soo on finn's lets say, after that initial BO, walk the comm a bit and do a factory when theres enough mass - Comms tend to be a bit stupd with BOs soo if you tell him to build a MEX out of his build range, instead of getting in range to build, he goes right next to the MEX point soo you manually have to set waypoints to get him inrange for an efficient BO:
BTW the build range of the comm is a little over a factory length
- Always tech a few MEX to T2 before teching the factories, the usual time you'll want the first T2 MEX to be up is around the first 5 min (a mex upgrade sucks 8M pers sec, soo if your economy is about +8 on M start upgrading) - T2 Pgens are a must (500E per sec ) since many times I see myself having a ton of mass but not much E, soo I can't begin upgrading a few MEX to T2 because each MEX upgrade sucks 62 E per sec - I recommend you use Aeon (in ranked anyway) because their superiority on water maps, great T2 PDs, uber good TAC defence and Harbingers of course - Scout scout scout! Air scouts are dirt cheap and have massive field of vission (only when flying tho ) and land ones have half the radar range of a T1 radar at a fraction of the price - Use the repeat button of factories! The usual mix for Aeon is 1 scout 4 auroras, but depending on map and the number of PDs your opponent makes add some artilleries
Follow these tips and you two should do alot better.
This post has been edited by Brainiac: Mar 18 2007, 14:20 PM