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Supreme Commander

_PINK vs Unconquerable- very close game

#1_PINK  Jul 4 2007, 18:57 PM -
Replays: 9 Game:
What can I say? Holy shit, this is the best game I have ever played. Tons of back and forth, reclaiming, harassing, etc. I would LOVE a review from Funk, or Apollo. smile.gif

Around 40 mins I think, my nerves are shot.
#2_PINK  Jul 4 2007, 20:30 PM -
Replays: 9 Game:
Upon review, not quite as close as I had thought, still felt like it though :<

Playing against Unc is unnerving, regardless of the actual state of the game. 0wn3d.gif
This post has been edited by _PINK: Jul 4 2007, 22:16 PM
#3Sir_Loui  Jul 4 2007, 20:38 PM -
Replays: 12 Game:
Awards:
nice smile.gif it gets my wub
#4LordElrond  Jul 4 2007, 22:21 PM -
Replays: 0
hey pink nice job trying to pin down unconquerable's comm at the island.
But you send harbingers straight to his defences and got them destroyed. Scout the enemy base for weaknesses and openings. He had rows of mass fabs behind his base which would have been blown up by one shot. Harbingers do take one hell of a beating before they get destroyed. But you would have made them walk around and attack from behind and it would have hurt him furthur. And you also have mobile artillary you know they are quite nice to hit from range.

Unconquerable, you should have concentrated on your navy and could have hurt him bad by bombarding him from the sea coz you were the one to gain naval superiority as well as air superiority early on. But i guess you panicked once you got your commander pinned down.

Lots mass extraction points were lying open towards late game. Especially the ones on the other island were there was no fighting.
#5_PINK  Jul 5 2007, 00:41 AM -
Replays: 9 Game:
Correct every word, Elrond- thanks smile.gif
#6Debolaz  Jul 5 2007, 15:25 PM -
Replays: 0 Game:
Can anyone explain Unconquerable's reasoning for seemingly willingly chosing to abandon his naval dominance? No offense to him, but it just seemed like such a bad strategic choice. He had plenty of time to repair his naval factory (And possibly put down sub defenses there?). And he could've finished his opponents naval factory with ease.

I know hindsight is 20/20 and all, but still...

Nevertheless, I award this a wub.
This post has been edited by Debolaz: Jul 5 2007, 17:39 PM
#7badfish  Jul 5 2007, 23:34 PM -
Replays: 2 Game:
when unconq was in Pink's base w/ t2 gunships and took out almost all of Pink's mass fabs and his only shipyard, i thought unconq had it won. he needed to quit the t2 gunship production and make another shipyard in his own base to pump out more subs and assure sea dominance. i'd say the game was quite close actually. scorewise, Pink had the lead from early on but only because unconq sacrficed his land tech and econ to go fast t2 destroyer. gg and wubbed
#8sp1-  Jul 6 2007, 23:20 PM -
Replays: 0 Game:
Gj _PINK thumb.gif
#9_PINK  Jul 7 2007, 20:31 PM -
Replays: 9 Game:
Thanks sp1 smile.gif

Ehm, due to a recent dispute, there isn't a chance in hell that Funk is going to give this a (decent, anyway) review. Apollo, would you mind taking care of it?
#10Adlermann  Jul 8 2007, 17:37 PM -
Replays: 17 Game:
QUOTE
Thanks sp1 smile.gif

Ehm, due to a recent dispute, there isn't a chance in hell that Funk is going to give this a (decent, anyway) review. Apollo, would you mind taking care of it?

Stop insulting the reviewers smile.gif
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