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Supreme Commander

How to crack a turtle

#1FunkOff  May 31 2007, 03:41 AM -
Replays: 26 Game:
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Step One: Push them as far back as possible. You better make sure they don't have many mex.

Step 2: Establish a forward position with shields, PDs, AA, and TMDs at the minimum.

Step 3: Eco spam like you have never eco spammed before.

Step 4: Throw everything at him from all sides possible and don't allow him a moment's rest.


Of course, there's a little more to it than that. I am the ninja. I went all out on this guy. numchuks.gif


I'd like a RR to review this replay extensively. Pay close attention to the fact that I always built up forces before I attacked. I know my TMLs were hitting the cliffs, but there wasn't anything I could do about that. I would have scouted more early-mid game but he had air sup. I didn't think 3 Soul Rippers would die that quickly. Yes, I saw his commander with 2k HP AFTER my soul rippers died... in my defence I didn't go in there with any fricken idea where his commander was, I was aiming to take out his base. The only reason I didn't use massive TMLs was because he had massive phalanx and I figured hte vipers would be good enough.

At any rate, someone rate it@

#2Zanthra  May 31 2007, 12:14 PM -
Replays: 0 Game:
I feel that your opponent make a critical mistake in not using his SCUs well. He certainly had a lot of them, and the entire south-eastern flank was entirely unprotected. 10 SCUs marching at your main base might have shifted the game in his favor. Even two would have forced you to shift resources. He may even have been able to attack your forward base as it seemed he was prepared to do but then backed off. Perhaps not, but he was on the downward spiral to defeat already.
#3Kormi  May 31 2007, 12:48 PM -
Replays: 4 Game:
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You must have been almost sorry, just as your Scathis fired first shots ;-) But anyway, tremendous pressure there, he didn't have a second to think of how to counter this. I was almost sorry for him and wished he would push back with that first Fatboy there. Pitty he didn't invest more into AA from the start, would be much more equal game...

Really good job and fun to watch.
#4SuperiorX  May 31 2007, 12:58 PM -
Replays: 63 Game:
the only reason those 3 soul rippers died and dint kill his acu was cause the werent managed properly and half of the time they were shooting at some random s**t instead focusing on acu even the las SR would have killed the acu had it been properly managed.


having an omni up and then scouting the com would permanatly keep him on radar as he was uef and couldnt cloak that alone would have insured his demise when those 3 SRs showed up to throw a party in his base.


all in all a well played game and the opponent sure did have few opportunities to nail u too he had air superiority for a fair while i dont what stoped him from jaming 6 scus on 2 uef t2 tranis and exporting them to ur base and severly damaging ur eco or even killing ur com.


overall a good game im wubing it whistling.gif
#5Kormi  May 31 2007, 14:07 PM -
Replays: 4 Game:
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QUOTE

all in all a well played game and the opponent sure did have few opportunities to nail u too he had air superiority for a fair while i dont what stoped him from jaming 6 scus on 2 uef t2 tranis and exporting them to ur base and severly damaging ur eco or even killing ur com.


I think you're right, but I believe he was under such pressure he never thought of such solution, because he had his head full of "how to defend this shit?!" stuff...
#6delphs  May 31 2007, 15:14 PM -
Replays: 0
Yeah the dude invested so many resources into his SCU's and they weren't used for shit. 200,000 hit points marching into your base would have changed things quite a bit, at the very least levelling all the mass fabs and power gens.
#7FunkOff  May 31 2007, 16:56 PM -
Replays: 26 Game:
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QUOTE
the only reason those 3 soul rippers died and dint kill his acu was cause the werent managed properly and half of the time they were shooting at some random s**t instead focusing on acu even the las SR would have killed the acu had it been properly managed.


having an omni up and then scouting the com would permanatly keep him on radar as he was uef and couldnt cloak that alone would have insured his demise when those 3 SRs showed up to throw a party in his base.


Firstly, when I attacked I didn't see his ACU and he had 50 SCUs... so I didn't have ht time to click on each under fog to see which was the ACU. My SR attack focused entirely on defeating SAMS and shields... I wanted those dead first so I could then proceed to destroy his entire base. I admit that I didn't not see the opportunity to kill his ACU with my Soul Rippers until the opportunity already passed. :-(

As far as keeping his ACU on permanent radar lock, that was difficult. If you were watching through my eyes I was turning fabs on and off constantly because I have having a bit of trouble managing my energy economy with all the SCUs and soul rippers I was building... every time my power briefly went off I lost all locks.

And even when I did have locks and air scouts... again, the SCUs and ACU icons all look the same it's impossible to tell which was which. :-S


And about air drops, he tried dropping titans. on my unoc If those transports had been in the air a minute longer they would have been shot down I have full radar coverage on that map and he had no way at all of dropping things on my base, I made sure of that.


Additionally, he DID attack my forward base with a ton of SCUs. SCUs are expensive and they are an asset because they are engineers AND resource-structures in one. He attacked me with them and I killed about half of them and he gained no ground at all, so he didn't think it was worth additional SCUs just for the effort... he would have been way behind.
#8Zanthra  Jun 1 2007, 01:01 AM -
Replays: 0 Game:
I think it was more parked his SCUs outside your forward base for you to shoot at. Then decided that he was taking too many casualties just standing there, and pulled back. They never fired a shot at your forward base. Still, I think attacking your forward base would not have been as devestating as attacking your relatively undefended main base.
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