Hey just hoping somebody could review this replay for me, it's on Finn's revenge. GPGnet crashed after I got out of the game, so it's not counted onto my score (which is a shame coz he was rated at least 100pts higher than me) but luckily I saved the replay manually.
The battle backs and forths a few times with there being a clear struggle for supremacy and the winner looking uncertain until the last minute.
Anyways I'd be glad if someone could review this and hopefully give me some pointers.
Hey just hoping somebody could review this replay for me, it's on Finn's revenge. GPGnet crashed after I got out of the game, so it's not counted onto my score (which is a shame coz he was rated at least 100pts higher than me) but luckily I saved the replay manually.
The battle backs and forths a few times with there being a clear struggle for supremacy and the winner looking uncertain until the last minute.
Anyways I'd be glad if someone could review this and hopefully give me some pointers.
HI
I missed a few things here :
- There were no Air Scouting in the beginning - Building econyomy was a bit slow ,but teching was ok - buidlding too much PDs are not effective ,your enemy could just get around them. - you should order your engies to build instead of just standing there
GG anyway
This post has been edited by Grojcig: Jun 17 2007, 13:44 PM
I just couldn't watch past around 20 minutes' gameplay. Neither side knows about tech 3 apparently, both sides attack heavily fortified positions and lose hundreds of units, floating mass and energy everywhere, no scouting on either side.
Absolutely no anti-air defense on either side up until 25-30 minutes.
The UEF could have easily went tech 3 gunships and killed your commander with 5 of them. And that says something.
The battle backs and forths a few times with there being a clear struggle for supremacy and the winner looking uncertain until the last minute.
Anyways I'd be glad if someone could review this and hopefully give me some pointers.