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Supreme Commander 2

[DLC] UncertainCat Vs Cygnus Crazy game

#1UncertainCat  Dec 16 2010, 21:13 PM -
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This was a pretty long game, but quite a bit of things were broken. Plenty good and bad micro to be seen.
#2Cygnus A  Dec 16 2010, 21:26 PM -
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If this one doesn't deserve HoF, then I don't know what does. One of the craziest games I ever played I'd say.
#3FunkOff  Dec 16 2010, 23:11 PM -
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Holy shit, that was bad play. You said some of the micro was bad? ALL of it was bad. I don't think you killed a single enemy unit with your demolishers and ground fire, cat. Instead, your demos just died to his demos. I also saw cygnus dancing AC-1000s around like a tard when you had no anti-air to speak of... moving a group of mobile AA right up next to his tanks, terrible micro... fighting a tank battle with 5 tanks when you have 10 other tanks scattered around, idle. WTF? Cygnus lost a couple AC-1000s to 5 fighters because he kept his 5 fighters in his base, idling until after the AC-1000s were dead. And I ahve no idea why that game took forty minutes, cygnus could have sniped you AT ANY TIME after like 15 because 2 AC-1000s would, for sure, beat the amount of AA you had. Your ACU was not under any shields and protected by less than 10 mobile AA when he had 2 AC-1000s.... and cygnus didn't take the shot. (And long range artillery? Really? I mean REALLY?!?!)
#4Cygnus A  Dec 17 2010, 10:49 AM -
Replays: 40 Game:
ACU snipe with AC1gays? Not in this case. He had structure AA, shields on factories, tons of mobile AA, some fighters and hunker. Too risky to go in there like that.
#5Xagar  Dec 17 2010, 13:40 PM -
Replays: 19 Game:
Those Terrors could have killed blue's base at, uh....any point after he had the fighter advantage...which was 95% of the game.

Urrrrrrrrrgh.
#6splattedone  Dec 18 2010, 01:33 AM -
Replays: 52 Game:
Ignoring the bad play, it was a fairly entertaining game. Wubbed.
#7FunkOff  Dec 18 2010, 01:51 AM -
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QUOTE
ACU snipe with AC1gays? Not in this case. He had structure AA, shields on factories, tons of mobile AA, some fighters and hunker. Too risky to go in there like that.


I counted. It was 8 mobile AA and 1 land factory shield. ONE factory, not factories.
NO AA towers for like 5 minutes.
#8Cygnus A  Dec 18 2010, 09:38 AM -
Replays: 40 Game:
I counted just for you. At any point where I had enough AC1gay for a possibly succesful snipe (so 2+), his ACU was surrounded by 3 RS + 1 mex (all with AA towers), a factory with a shield and AA gun on it and land units with AA upgrade. His ACU also very, very likely had hunker, maybe even the 15%+ hunker upgrade too. He also had some fighters, enough to challenge me and clearly a suicide to send your airforce over that stuff.
This post has been edited by Cygnus A: Dec 18 2010, 09:39 AM
#9CHRING  Dec 18 2010, 12:06 PM -
Replays: 14 Game:
What I don't understand, is when the first AC1000 popped up, he called almost all small ground units. But then he didn't use his own ground units to finish you off. That was really strange.. like he wanted to 'play' a bit longer.
#10Redmoth  Dec 23 2010, 02:08 AM -
Replays: 4
I love how Cat was attack ground-ing His Jack at the end to kill off the KK

Edit: And how he missed 80% of the time

Edit yet again: Sorry for the 4 day late reply. Didn't check that.
This post has been edited by Redmoth: Dec 23 2010, 02:10 AM
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