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Supreme Commander 2

[DLC] 1v1 vs algophilia

#192izy  Mar 21 2012, 22:08 PM -
Replays: 52
2 aeon air facts openning can work smile.gif
#2NiteOfMisfortune  Mar 21 2012, 23:54 PM -
Replays: 4
QUOTE
2 aeon air facts openning can work smile.gif


O rly.,.had no idea smile.gif
#3HoT Ho11oW PoiNT  Mar 22 2012, 05:24 AM -
Replays: 30 Game:
Have not watched replay yet but wanted to add to the comments:

Especially if you combine with ACU range, and or speed. Total 6 or 9 RP. Or Scorch Bomb, also 9RP. That is situationally dependant on faction you are facing, how agressive you are with your ACU, how aggressive he is with his ACU, how many units and in what mix he has and the level of his mirco, et cetera.

Defend with aeon's superior PD and their top notch factory sheilds if needed. Get a land factory after your expansion mexes, and use it to build about 4-6 MML, and then tanks to keep him from putting up AA and factories with sheilds on your front. Wham-o you got yourself a winner.

#4(MM) :: Polarbearz  Mar 22 2012, 12:03 PM -
Replays: 123 Game:
QUOTE
2 aeon air facts openning can work smile.gif


http://www.gamereplays.org/supremecommande...s&id=258755
#592izy  Mar 22 2012, 17:45 PM -
Replays: 52
this game happens before the one on ur link but thanks i can see u did the same smile.gif
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