Since the commander deathnuke does not kill nearby commanders, there is some concern about two commanders rushing one in a 2v2 match.
Here, a commander gets rushed by two comms, and by quickly building two point defenses, manages to not only kill one of the commanders, but to survive the encounter. Now, i don't believe surviving the 2 commander rush is likely, but it should be entirely possible to knock out one with some regularity.
I am not saying this is surefire, or that it proves a 2 commander rush isn't a problem. I am saying, however, the target of this strategy is not without options, and if played well enough, can defeat it.
Here, a commander gets rushed by two comms, and by quickly building two point defenses, manages to not only kill one of the commanders, but to survive the encounter. Now, i don't believe surviving the 2 commander rush is likely, but it should be entirely possible to knock out one with some regularity.
I am not saying this is surefire, or that it proves a 2 commander rush isn't a problem. I am saying, however, the target of this strategy is not without options, and if played well enough, can defeat it.