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Supreme Commander: Forged Alliance

Necrosjef vs Dark_MaZe

#1Necrosjef  Nov 19 2007, 20:11 PM -
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Pretty good game here on crag dunes.

Starts off pretty even he gets an early engi kill but i get back with a couple of my own.

I take middle but my comm takes a heavy beating and gets chased down by a bunch of his tanks.

I think his comm is at the other side but its really coming straight for mine sad.gif

I think im dead but some creative gives me a fighting chance.
#2Hogo  Nov 19 2007, 21:41 PM -
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thum.gif Nice game guys well worth a watch. Dark maze left his base with nothing while he tryed to chase you didnt work too well laugh.gif
#3FunkOff  Nov 26 2007, 04:26 AM -
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I got this.
#4FunkOff  Nov 26 2007, 05:00 AM -
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Reviewed!
#5Necrosjef  Nov 26 2007, 15:34 PM -
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Very nice review. Ill try and take some of the tips onboard from funkoff. The mex in base was really stupid I haven't really got an excuse for that lol.

Ill try post up my next good rep on crag dunes but be warned im really shit at it, at the moment sad.gif
#6FunkOff  Nov 26 2007, 19:33 PM -
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Well, what I do is I build a factory then 4 pgens, then I reclaim the T2 MML wreck and then build mex. It gives a sufficient boost to E early on, and enables you to jump-start your eco.
#7Poita_  Nov 27 2007, 07:24 AM -
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It's certainly an interesting map to think about for starting strategies. I've considered several times that a rush to t2 might even be possible on this map with all the mass available in your starting area. Maybe Jester rush to slow his expansion then follow up by reclaiming your air factory and quick teching to tier 2?
#8FunkOff  Dec 11 2007, 20:14 PM -
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I don't think reclaiming an air fac is worth it.... 170 mass, but none of the energy back.
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