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Supreme Commander: Forged Alliance

some action on Williamson's Bridge

#1Gruzilkin  Dec 2 2007, 00:44 AM -
Replays: 1 Game:
I think it's not a bad game. I did my best at reclaiming, so I could make a comeback, when I had only 3 factories and was spammed by 6

plus some action with upgraded ACU and economy kill with tactical missiles
#2Supertribe  Dec 2 2007, 11:43 AM -
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I'll do this
#3Gruzilkin  Dec 2 2007, 13:21 PM -
Replays: 1 Game:
thanks for your review smile.gif

I hope people will enjoy watching this game, but I'd like to give some comments too:

QUOTE
- 5:10: Horrible placement of radar, unprotected and right near a mex (what you want to fight for). Not to much extra coverage too, specially since it got destroyed.

I didn't think that he has my second radar in his radar coverage, which was the reason it was raided everytime it was built

QUOTE
- 19:10: Put your T2 PDs at the front, why the back ?

when I was building my first T2 PD I had incoming enemy units from all directions and I had only a single T2 engie, which was in the back... so I had to build PD in the back, so it would be faster, otherwise I could have lost T2 engie... and also I didn't want that PD to be the main target of enemy units... so I built it in the back on purpose

and I agree on all the other screw ups smile.gif

when I had TML ready I understood that it was a game over, so I wasn't attacking much anymore and the last thing I expected was to run into his upgraded ACU... I actually didn't even know that it was upgraded
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