Although the actual situation was a little more complicated than just t1 vs t2, I was really surprised how a slight advantage of numbers could count that much. This might be proof enough that t1 units are not utterly useless in mid / endgame, as you were actually assisting your factory with more techs in the end (ok, that is mainly due to the t3 air units your opponent built =)). Nothing special, but I guess ur BO would help some new players to get a good one they can actually play with - wubbed
I was apretty intresting game, but is their any reason why any of you didn't build more subs? It could of help to get navy supiority right? I might be wrong, but thats what i would have done.
_ValaV_ VS DNG
CPC (Canard PC) website :
http://forum.canardpc.com/showthread.php?t=8726