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Supreme Commander: Forged Alliance

2 Vs 2 on Eye of the storm - T2 Naval success

#1_Val_  Aug 13 2009, 00:46 AM -
Replays: 28 Game:
slinfolo & Capsblock-Imp VS Fly_X & _Val_

CPC (Canard PC) Team website :
http://forum.canardpc.com/showthread.php?t=8726
This post has been edited by _Val_: Aug 13 2009, 00:47 AM
#2Coldplay-  Aug 14 2009, 20:55 PM -
Replays: 19 Game:
Awards:
lol this game was shit
#3Xagar  Aug 14 2009, 21:29 PM -
Replays: 1 Game:
I agree with zangor.

On a different note, how the hell do you get Sirens to shoot their AA missiles at ground targets? You can clearly see it shoot some Auroras near the end.
#4_Val_  Aug 14 2009, 21:56 PM -
Replays: 28 Game:
QUOTE
On a different note, how the hell do you get Sirens to shoot their AA missiles at ground targets? You can clearly see it shoot some Auroras near the end.


The Nanodart Launcher has two fire-modes :
* Nanodart Launcher (Anti Air, Normal): 424.62 dps, range: 0 (0.0m) - 75 (1.46km)
* Nanodart Launcher (Direct Fire Naval, Normal): 180.00 dps, range: 0 (0.0m) - 80 (1.56km)

There is a switch button in the UI to change the fire-mode (under the move icon)
This post has been edited by _Val_: Aug 14 2009, 22:26 PM
#5_Val_  Aug 14 2009, 22:21 PM -
Replays: 28 Game:
QUOTE
lol this game was shit


Capsblock-Imp's comment ?
If is true, see you soon for the revenge :-)
This post has been edited by _Val_: Aug 14 2009, 22:26 PM
#6Coldplay-  Aug 16 2009, 00:28 AM -
Replays: 19 Game:
Awards:
I dont need revenge.... *imagine some cool gangsta calling you noob*
This post has been edited by zangor: Aug 16 2009, 00:28 AM
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