I am a noob in this game, but for god's sake: * Why you delayed T2 so much? * Even bigger question: when you had T2 air fac, you could pump out some T2 engineers, which are REALLY helpful. This way you could get Missile Launchers to deal with the enemy fleet; ground defense to deal with any ground force (for example: scare away the enemy com). T2 gens!! That is one of the first things to build, so you don't have to build farms of T1 power gens. Maybe a T2 torpedo launcher (placed in blue's bay) would not allow a single cruiser to wrack his whole base? Not even mentioning a shield generator. * Maybe it's mine imagination, but amassing a huge T1 spam wouldn't be better? Your enemy didn't have so much of ground forces, thus transporting a - let's say - 30 T1s and make them do guerrilla attacks on p.gens. and T1 engineers?
Nonetheless, a nice game. With a few heart stopping moments - coms running away with 500 hp etc. A wub, to encourage you to fight more!
P.S. I forgot to mention - this torpedoes upgrade on com, was brilliant .
This post has been edited by red.13: Jun 12 2009, 23:58 PM