2.) Well played, both! One of the best and most enjoyable replays i've ever watched (1v1 style at least ). Not just mindless t1 spamming, but really chess like movement/attacks. Additionally really good use of airlift by both of you, though the Seraphim drops were both far superior placed and more often deployed. Nice herassment, well timed teching, esp. by Supertribe (t3), and lots more
3.) Supertribe, you shouldn't have fed all those units to his ACU early. Maybe a final Attack on the firebase with his ACU would earned u the win.
2) Great game by both players, it was really enjoyable to watch!
3) I won't comment on the skill of either player, since i am very new to the game. I have been playing alot of other rts's over the years,. so i understand the flow of these games pretty well. The only critical mistake i saw, which probably cost Supertribe the game was, that youallowed your opponent to have SIX, i repeat, SIX extra mass extractors on the islands when you had complete air superiority AND transports. He had nothing there but these mexes and it would have been a huge blow to his eco if you had taken them out.
I might be wrong about what i wrote above, but my experience from rts's is that the best economy usually wins. You nearly proved this wrong by great teching, micro and macro, but he just had more resources over and over again.
You had essentially map control with your fleet of interceptors, so you could have dropped alot earlier than you did.
It was a good game but the ending really downs me