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The Asian Dynasties

Gerophil Vs Sir_Constantine, India vs French

#1Gerophil  Apr 17 2008, 13:20 PM -
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Hi everybody, He goes xbow + muskeeter while i do gurkha + sepoy, i saw that i can't do anything age 2 so i age up and he follow, i destroy his whole base but he's building an other one near the sea with boats to protect it..
#2z0p!  Apr 18 2008, 15:51 PM -
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Nice game good watch smile.gif
#3Gerophil  Apr 19 2008, 11:48 AM -
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ty, I added a review request as i saw someone review games now biggrin.gif
#4Cerbykins  Apr 22 2008, 06:51 AM -
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Wubbed. Nice attempt, but I guess it wasn't to be on this occasion. Shame about those age 4 cuirs, not much can be done for them but then we all know that... wacko.gif
I'll have a shot at reviewing it. It's not likely to be fast, and I'm 10 PR below you so I might not be as helpful as you'd hoped wink.gif - but it will be done. smile.gif
#5Cerbykins  Apr 22 2008, 12:03 PM -
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Sorry about the massive overview, there's a -lot- of match content. That's why folks wub you anyway. tongue.gif
If I'm out by a mile, don't hesitate to tell me. There are good reasons you folks are so far ahead of me. tongue.gif
If you like it...well....I got lucky. wink.gif
If it actually helps....then I know the practical side of my game must be desperate. biggrin.gif

Pretty much sums it up, I think!
#6Gerophil  Apr 22 2008, 12:26 PM -
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Thx a lot for the review biggrin.gif, and you're right i lost the game on the last battle because i've split my army in two groups and not used inspiration at that moment smile.gif
Nice review biggrin.gif
#7KaiserVonNuben  Apr 29 2008, 14:46 PM -
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Fantastic game... wubbed. Aside from all the great battles in this one, I especially admired Constantine's ability to take the sea without schooners. He also refused to lose heart once the sepoys and gurkas destroyed his first TC.

Gerophil put up an excellent defense once the cuir menace appeared. Going all-Zamburak definitely delayed the inevitable, but Constantine proved once again why late-game France can simply muscle past anybody; 900-HP gendarmes with area damage beat zamburaks, too. The only thing that can stop that many gendarmes is fully 25 upgraded war wagons or 30 doppelsoldners. Even 50 redcoats could not have stopped that final charge. In other words, when 25 arsenal-and-card-upgraded gendarmes say "Chargez!" they mean it!

Well, maybe massed Howdahs could have stopped the charge... but who has that much pop space???
#8Gerophil  May 1 2008, 21:58 PM -
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maybe full sepoy with the card which gives them +15% hand attack, 100 sepoy may beat 30 gendarmes, would have to test ^^
#9KaiserVonNuben  May 2 2008, 15:17 PM -
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LOL, 100 fully-upgraded sepoys might do the trick. Might be worth a test, just for a laugh.
#10King_Notsogreat  May 6 2008, 00:54 AM -
Replays: 16
I think sepoys would work (in melee mode). I used max pop champion tomahawks (in melee mode) against max pop gendarmes and they won. I think zambs would have worked too, except he surprised you and your zambs got stuck in melee mode = instant death. For that reason i think sepoy are a better choice. Great game though (wubbed) thanks for posting it. thum.gif
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