
Masari relies on adapting to your enemy through the use of switching between light and dark mode, and teching as soon as possible to your powerful late game units like the Peacebringer and Skylord. Masari's main problem is the fact they cannot spam units early game while teching with a relatively weak economy compared to the other two factions. The matter engines aren't as effective as the Novus and Hierarchy gatheres, but it has a steady income rate compared to the others.
That said, if you are to be successful with Masari, you need to rely on good micro-managment to keep your units alive, and getting the needed economy to be able to tech and spam units for harassment.