This actually stopped my first walker attack! Wasn't so bad, and actually managed to attack for a long while there in the middle of my island. But An Xbox can't measure to a computer... He lost in the end.
"Things to Improve: -Keep an eye on your reapers when in battle, especially on a map with small resource piles -While cost optimizers are useful, Teleport accelerators would have been a good idea alongside them. Maybe two optimizers and two accelerators. Your economy was strong enough"
- I'm not a great micro, my game runs too laggy... I need a new geforce
- I'm cheap! Haven't you got it yet ? I like having a few thousands on the side just in case...
- I'm not a great micro, my game runs too laggy... I need a new geforce
If you look away from the walker and the game is still slow, then your CPU is the problem. That shouldn't limit moving reapers
QUOTE
- I'm cheap! Haven't you got it yet ? I like having a few thousands on the side just in case...
Floating is rarely a good idea, though it can make sense sometimes in UaW. I'll admit it is a matter of judgment, but if you can't get units out fast enough, it doesn't matter how much money you have.
This post has been edited by Shadowfury333: Jul 31 2008, 21:42 PM
Yeah thats obvious. Getting units I do. I don't produce units from a walker unless the last ones I finished are almost done AND the walker isn't going to die.
As for CPU problems, what could they be? They started since patch 2 and remained in patch 3. I assumed it's the 7600 GS.