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Command and Conquer 4

what happened here

#1Andrewfar  Jul 10 2014, 14:08 PM -
Replays: 9
id like some of the more experienced players to give me there reason why it all went wrong ,,, should of been a easy win ,,,.... i have my theory ,,,,,, just intersted to hear other peoples thoughts,,,
#2Niangao  Jul 11 2014, 13:30 PM -
Replays: 1 Game:
okay, i list four reasons in my opinion y nod comeback:

1. GDI let nod get T3 b4 they can easily control the whole map.
2. No one in GDI knows how to deal with albundy's recks (with only 1 eng in each reck, u r kidding me).
3. GDI's only support player is n__b, who only kill crawlers. admit it, this is not a kill to win game... help ur teammates... the only support power i see him/she use is when he/she wanna kill a single crawler.
4. The key to win this game after tibbing is getting nodes or grab more tibs to earn the points, not camping at home... i saw both sides players doing that, and of course including you andrew. M wondering y with these lots of experience u play on cnc4 and u still like to camp at a wrong place...

last but not least, nice job selfie i admire u, the only reason i watch this rp is because of u lol
#3Andrewfar  Jul 12 2014, 13:44 PM -
Replays: 9
Find your basic description of what you think happened
Here as being correct, but I think you have jumped to added criticism as usual , beyond the actual problem . And maybe if you actually properly watched the replay . You would have noticed I didn't play for some time .

#4=rap=  Jul 12 2014, 20:24 PM -
Replays: 1
LOL im laughing my ass off till now.
the comeback started when albundy's most troll funniest epic fail stupid but succesfull reckoners started fighting then the follow up from those reapers that killed most of gdi structures, units and even crawlers. i dont know what else to say but thats the most funniest reckoners ive seen in cnc4 hands down. the guy doesnt even use "unpack" and his recks were unkillable lol. fu ck my life!
gdi needed some t3 support units so bad but i think its too heavy for them to handle it without that much experience.

seeing maimer getting nod's blue and playing GDI means hes improving tho. and his macro is wayyyyy better than the others.
i think it was either selfie or friks the one that kept nod alive by at early and mid game getting tibs.

* 4 nods camping at start so i focused on maimer's movement early-mid then shifted to the recks lol
#5dominik12  Jul 12 2014, 21:21 PM -
Replays: 17 Game:
QUOTE
Find your basic description of what you think happened
Here as being correct, but I think you have jumped to added criticism as usual , beyond the actual problem . And maybe if you actually properly watched the replay . You would have noticed I didn't play for some time .


everytime the excuses
#6Andrewfar  Jul 13 2014, 02:00 AM -
Replays: 9
Even though maimer gets a lot of flack from all. (Cause he serves it himself). I believe maimer to be a good player... I believe it was maimed that ultimately gave gdi it's defeat ,though, his total. Angle of that game was to destroy crawlers . And he did this at a high rate . But at the total expense of the team ,, you all talk about the individual players and there abilities ,,and the skills required for use of the weapons.. but I believe this is a team game . I've watched replays on here from the best groups including those that are writting responses . And the closest games. Came down to a well gelled team ,
I'll probably get a lot of flack for my game style , but I believe I try my best where and when possible to be the team player . I do agree my timing is not great , but I try , maimer has total interest in his own individual kills . And will support the team if it advances his own goals . A truly worrying personality .
#7Niangao  Jul 14 2014, 11:50 AM -
Replays: 1 Game:
I admit that i may sometimes be mean, especially when i host a game, u can't fulfill all ppl's requests.
And i think it's also what make u perfect... we all here try to find out the questions that u desire to know.
In order to do that, look all players individually is needed, cus as you said this is a team game, and a single player went wrong, the team fail as well...
and if u doubt did i look this rp? i look it twice...(cus first time i accelerated to find what's the point of uploading this replay)

For killa's skill, m wondering if no one tib for him/she, did his/her so called "high kill ratio" mean anything?
We all once been noob, and if other said what u can improve. U either come through it, or u don't. and u just mention that u r not play for some time? then i can tell u i found another reason y nod faces there problem in this rp...
if the way u said u try ur best is always camping, then u got lots way to go...
This post has been edited by Niangao: Jul 14 2014, 12:10 PM
#8SpAcE  Jul 14 2014, 16:33 PM -
Replays: 15 Game:
Awards:
^ Trust me, it's a he.
#9dominik12  Jul 14 2014, 18:33 PM -
Replays: 17 Game:
QUOTE
^ Trust me, it's a he.


how u know ? ... mabye u are him ? lol
#10Cubs1  Jul 15 2014, 03:51 AM -
Replays: 28
Couple pointers, only 1 person getting tib for NOD is never a good idea, gj on getting every single tib for your team Selfie. Sending a lone engi to get NOD blue will never work, probably could have taken your blue if he healed his engi with the 2 other engis he had. Andrew, going defense to their uplink isn't the greatest start but tolerable, what isn't tolerable is sitting there doing nothing making no structures, which I imagine is the time you weren't playing. Once you got tier 2 you decommissioned your units then sat & watched your crawler get killed w/o making any structures or new units. You redeploy, make 2 tunnels, & spam reapers while sitting in deploy zone. You never used the tunnels, if your going to camp in deploy zone might as well switch to support & give yourself some sp for your reapers. Reaper spam + MOK can clear out an area quick! Or at the very least, you can use anti-emp for your team or yourself, I've told you this before. Maimer was typical maimer, does nothing teamwork wise, when he sees a lone crawler he acts like he does when he sees a sheeps butthole, HE HAS TO HAVE IT! Also, NOD gave away at least 500vp in failed decommissioned crawlers. Was a helluva comeback though, when you started to work together you took map over. Remember Andrew, uplinks & artillery guns are a luxury, NOT A NECESSITY! You may feel safe and cozy with their protection but at the cost of not getting nodes or tib really hurts your team. Not picking on you Andrew, just trying to help you out, I know your style of play but with some changes you can be a better player. Give reaper spam & support powers a shot, you may find it very useful, a player who can hear the sound of the GDI emp being used & hit that anti-emp button is a VERY important part of playing NOD support, & it only costs 20 sp to their 40 sp.
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