Monday, 9 Nov 2009
Spending your resources wisely is the key to victory. When you are sending your bombers or stealth teams behind enemy lines, you want to be sure that your primary target ends up as a heap of...
Sunday, 1 Nov 2009
One of the gameplay elements that add depth to Command & Conquer 3 is the idea of walker husks: When a walker unit (Juggernaut, Avatar, Annihilator Tripod) is killed, it collapses into a...
Monday, 5 Oct 2009
We all have encountered people that build a Barracks and do not seem to stop training infantry. It can seem very overwhelming at times when they have so much anti-tank infantry that your tanks...
Tuesday, 29 Sep 2009
Map Guide: Redzone Rampage Part 5 of 5.Other parts: Part 1: Introduction Part 2: Countering GDI Part 3: Countering Nod Part 4: Countering ScrinRedzone Rampage team tacticsMost of these tactics...
Tuesday, 22 Sep 2009
Map Guide: Redzone Rampage Part 4 of 5.Other parts: Part 1: Introduction Part 2: Countering GDI Part 3: Countering Nod Part 5: Team tacticsCountering ScrinThis guide will focus on how to play...
Tuesday, 15 Sep 2009
Map Guide: Redzone Rampage Part 3 of 5.Other parts: Part 1: Introduction Part 2: Countering GDI Part 4: Countering Scrin Part 5: Team tacticsCountering the Brotherhood of NodThis guide will focus...
Tuesday, 8 Sep 2009
Map Guide: Redzone Rampage Part 2 of 5.Other parts: Part 1: Introduction Part 3: Countering Nod Part 4: Countering Scrin Part 5: Team tacticsCountering GDIThis guide focuses on how to play against...
Tuesday, 1 Sep 2009
Map Guide: Redzone Rampage Part 1 of 5.IntroductionRedzone Rampage is a tournament 2v2 map. Each quadrant is mirrored, so all the starting areas are identical. Each player starts next to a small,...
Monday, 24 Aug 2009
The Harvester is the most important unit in the game because it harvests Tiberium and thus fuels your economy in the effort to vanquish your opponents. Destroy your enemies' harvesters and you...
Monday, 10 Aug 2009
Transports (airlifts) are a rarely used feature that may be useful in certain situations. Both GDI and Nod (but not Scrin) have access to airborne transports, which pass over all obstacles such as...