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Rise of Legends

Patch is live :)!

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# 1SKSUS Oct 17 2006, 15:26 PM
I come from work....log on ...an seee!!!


banana.gif smilie_naughty.gif


Version check! New patch available! automatic download start!


YES!

This post has been edited by SKSUS: Oct 17 2006, 15:27 PM

Posts: 218

Game: Act of War: Direct Action


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# 2Adjeking Oct 17 2006, 15:29 PM
I just wanted to make a post about this... But my patch aint working, I have to download it everytime again. Or am I doing something wrong? I downloaded it 3 times already, but everytime I press check updates/or when I log on again I have to download it again and again and again! DAmN :|

Posts: 404

Game: Red Alert 3


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# 3TuZeR2 Oct 17 2006, 15:32 PM
Wtf?i have the same problem as adjeking.I can't play atm cuz each times i m tryyng to connect on the server , the download restart.Is there a fast solution?I think it isnt the good moment to have a patch who doesnt work.

Posts: 3


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# 4SteveZissou Oct 17 2006, 15:36 PM
yayayayayayay biggrin.gif

Posts: 203

Game: Company of Heroes


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# 5GreyPawn Oct 17 2006, 15:37 PM
This is a big patch, and we are currently experiencing technical difficulties in transitioning it from the development to live server.
Please bear with us during this brief transition. smile.gif

Posts: 246

Game: Rise of Legends


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# 6Mard Oct 17 2006, 15:37 PM
Looks like I've got time for a shower, woo!

Posts: 504

Game: Rise of Legends


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# 7Vagabond_Magic Oct 17 2006, 15:40 PM
sad.gif So unlucky 20 minute game vs Mard come out patch is out so no TELO!

Posts: 85


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# 8EchioN Oct 17 2006, 15:40 PM
QUOTE(Adjeking @ Oct 17 2006, 04:29 PM) *

I just wanted to make a post about this... But my patch aint working, I have to download it everytime again. Or am I doing something wrong? I downloaded it 3 times already, but everytime I press check updates/or when I log on again I have to download it again and again and again! DAmN :|


same
QUOTE(GreyPawn @ Oct 17 2006, 04:37 PM) *

This is a big patch, and we are currently experiencing technical difficulties in transitioning it from the development to live server.
Please bear with us during this brief transition. smile.gif

kk

could you give us the patch notes, greypawn?

Posts: 145


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# 9Vesuvius Oct 17 2006, 15:41 PM
When will the patch notes be up here?

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Game: StarCraft 2


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# 10Phaleos Oct 17 2006, 15:41 PM
Same problem as the others , has anyone found the patch notes?
I cant find anything at BHG.com

Posts: 685

Game: Company of Heroes


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# 11Mard Oct 17 2006, 15:44 PM
QUOTE(Vagabond_Magic @ Oct 17 2006, 10:40 AM) *

sad.gif So unlucky 20 minute game vs Mard come out patch is out so no TELO!


You got the TELO/ELO tongue.gif http://rof.gamestats.gamespy.com/rof/web/v...sp?pid=79576188

Posts: 504

Game: Rise of Legends


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# 12SolraC Oct 17 2006, 15:46 PM
Magic how dare you whine about one single teeny weeny string gamie not counting while your clanmate is me smile.gif

NOTES PLEASE BOYS

Posts: 202


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# 13the_Magican11 Oct 17 2006, 15:50 PM
QUOTE(GreyPawn @ Oct 17 2006, 08:37 AM) *

This is a big patch, and we are currently experiencing technical difficulties in transitioning it from the development to live server.
Please bear with us during this brief transition. smile.gif

i have download the patch like 20 time or more and it still not working do i stop downloading it now or i keep trying ?

Posts: 133

Game: Rise of Legends


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# 14Vesuvius Oct 17 2006, 15:52 PM
Notes are up. They look like nothing changed since the notes greypawn put up.

This post has been edited by Doggiedoodle: Oct 17 2006, 15:54 PM

Posts: 2,748

Game: StarCraft 2


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# 15Mard Oct 17 2006, 15:52 PM
The patch actually does update your game, you just can't go on gamespy with it. Quickmatch works tongue.gif

Posts: 504

Game: Rise of Legends


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# 16GreyPawn Oct 17 2006, 15:53 PM
Posted. No worries, no surprises. smile.gif

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General Balance:
-Land Lore / Politics border bonus reduced to +1/+2/+6/+12

Alin:
-Sand Dragon ramp cost increased from 20T/5W to 25T/10W.
-Glass Spider trample increased by 1.
-One With Sand upgrade for Desert Walkers increases spiky by .44 for Glass Bolts mode, and Whirling Blades & One With Sand modes by 1.33.
-Alin Treasure Level 4 bonus reduced from 150T/150W to 125T/125W.
-Alin Mine Air Attack increased to 2 (Skilled and Accurate).
-Alin Mystic Mine Air Attack increased to 5 (Skilled and Accurate) with splash.
-Alin Enchanted Mine Air Attack increased to 9 (Skilled and Accurate) with splash.
-Alin Spirit Mine Air Attack increased to 13 (Skilled and Accurate) with splash.

Vinci:
-Pirata Flyer, Improved Pirata Flyer, Super Pirata Flyer range reduced by 1.
-Vinci Bunker Fort hitpoints reduced from 6000 to 5000.
-Vinci Steam Fortress cost increased to 225T.
-Vinci Steam Fortress hitpoints lowered to 1750.
-Vinci Spy Scout Speed lowered by 6.

Cuotl:
-Cuotl Holy Ark Channel powers increased on Cuotl Mine to grant miner bonus of 1T/2T/2T/3T based on level of Worship.
-Cuotl Holy Ark heal speed increased to .66/1/2/3 per second relative to level of Worship.
-Sun Idol speed increased to 27.
-Elite Sun Idol speed increased to 31.
-Death Snake spiky increased by 50% to 38.
-Elite Death Snake spiky increased by 50% to 52.
-Death Snake speed increased to 32.
-Elite Death Snake speed increased to 33.
-Guardian Upgrade cost reduced by 35 Timonium and 10 Energy.
-Defender Upgrade cost reduced by 70 Timonium and 20 Energy.
-Quetzal ramp cost reduced by 5 Timonium to 10 Timonium.
-Holy Ark HP increased by an additional +25 per Worship Level.
-Eagle Bombers HP increased by +100.
-Cuotl Hero Shok Attack increased by 20%.
-Personal Shields duration increased by 5 seconds.
-Immobilization effects reduced for Subjugated units.
-Energy mine upgrade increased from +3E to +3T/3E.
-Radius for Cuotl Hero Czin's Death Gate ability reduced from 9 to 8.

-NEW UNIT! The High Priest has been added to the Cuotl Fane as a Large City Unit. - Primarily anti-large/anti-medium unit. - Very weak vs. infantry or miners. - Can shield and cloak. - Does 12 damage, skilled and piercing.

Map Changes:
-Relic placement bug on Miana Reservior fixed
-Relic placement bug on Valley of lost souls fixed
-Building and Timonium placement more balanced on Rain Flats.
-Building and Timonium placement more balanced on Corbanile Mines.
-Building and Timonium placement more balanced on Burial Grounds.
-Removed the Treasure Stash from Summer’s Heat that was giving more resources than it is supposed to.
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Posts: 246

Game: Rise of Legends


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# 17Yellow-Ink Oct 17 2006, 15:55 PM
Could we please make sure to get an update here when the logon to GS problem is ironed out? I'm going to go play a round of poker while I wait. ^.~

Posts: 30

Game: Rise of Legends


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# 18Phaleos Oct 17 2006, 15:58 PM
Well the patch works just dont go online yet and test the changed stuff in sandbox or something smile.gif

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Game: Company of Heroes


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# 19Adjeking Oct 17 2006, 16:02 PM
Everyone switching to cuotl GOOGOG !

Posts: 404

Game: Red Alert 3


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# 20S!nN Oct 17 2006, 16:10 PM
Nothing has changed since the last time you posted....What was the extra month wait for?

Anyway....YAYYY!!

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