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Battle for Middle Earth 2 1.06

[Silver] JR| vs DT

#11Teh^Fr0ggst3R  Nov 5 2006, 05:11 AM -
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As you said: " thumb.gif Single archer creep ohmy.gif ". This is an excellent strategie.
#12jujusback4you  Nov 5 2006, 07:39 AM -
Replays: 15 Game:
is it me or motw tower have a magical real life power? people seems running on them without any siege unit and they eat fire from garnisoned ranger...i don't get it. eyebrow.gif

the elve was outplayed and suicide unit as elves is not a good idea imo 5/10 in juju's rating ^^
This post has been edited by jujusback4you: Nov 5 2006, 08:10 AM
#13CH1LD  Nov 5 2006, 09:02 AM -
Replays: 2 Game:
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will watch
#14Saph7  Nov 5 2006, 13:29 PM -
Replays: 4 Game:
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Nice game - that's given me some ideas on how to play next time. smile.gif I've had a couple of tough matches as MotW vs Elves.

- Saph
#15FischerKing  Nov 5 2006, 14:03 PM -
Replays: 7 Game:
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I dont know who winns this matchup, and lag didnt seem to be a deciding factor that day. I didnt whant to go eagles fast, but I couldnt counter boromir without it. When I got it lategame it was too late.

I dont think the flood does so good a damage to gandalf actually. But it might put him on the ground so you can own him with pikes instead, or at least damage him a bit tongue.gif
#16FabledIntegral  Nov 5 2006, 16:06 PM -
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QUOTE(FischerKing @ Nov 5 2006, 06:03 AM) *

I dont know who winns this matchup, and lag didnt seem to be a deciding factor that day. I didnt whant to go eagles fast, but I couldnt counter boromir without it. When I got it lategame it was too late.

I dont think the flood does so good a damage to gandalf actually. But it might put him on the ground so you can own him with pikes instead, or at least damage him a bit tongue.gif


I didn't want to go fast Aragorn either, because if he dies, you're effed.
#17Mats  Nov 5 2006, 17:59 PM -
Replays: 10 Game:
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After seeing this game I got increased respect for FischerKing, since I saw alot of good micro and some good strats in his elven play.

However some points I would like to stress:

- Glorfindel vs MotW!!!! VeryFunny.gif He owns MotW alone! Just watch this game and see how he can completely ruin the MotW economy and army alone. Although my opponent maybe isn't as good as Integral, he is pretty decent, and nonetheless it will show you why I think Glorfindel is a must vs MotW.
- Sometimes you micro at so many places you forget something, for example Arwen running straight into a batt of towerguards or lancers doing the same thing. Your micro is good, but not Godlike(only Sage is godlike tongue.gif hehe).
- Faster eagle, not to be a bitch vs ur opponent, but cus it completely rapes motw, with or without rangers. Or should I say, FAST eagle, as in either before or after Glorfindel.
- Nice archer creeping! numchuks.gif
- Nice pike usage protecting your archers at times. thumb.gif
- Indirect PP path is good sometimes as an early game boost, but to forget heal before elven wood is criminal IMO and it couldve saved more than one hero before you got it.

Nice review and all, but 8/10 on integral was a tad overrated IMO...
This post has been edited by BalanceSeeker: Nov 5 2006, 18:01 PM
#18Warlock553  Nov 5 2006, 18:17 PM -
Replays: 11 Game:
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QUOTE(BalanceSeeker @ Nov 5 2006, 11:59 AM) *

Nice review and all, but 8/10 on integral was a tad overrated IMO...

Please tell me what you think fabled did wrong that he does not deserve this rating, I am open to any contstructive critisisim.
#19Mats  Nov 5 2006, 18:28 PM -
Replays: 10 Game:
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QUOTE(warlock553 @ Nov 5 2006, 07:17 PM) *

Please tell me what you think fabled did wrong that he does not deserve this rating, I am open to any contstructive critisisim.

First of all, his half-way camping. He had alot of Idle units who couldve been microed and placed into greater use other places on the map, for example a 3-front harassment. And FischerKing didn't have enough defense to counter that which would lead to an RB slaughter. And if you noticed, both Integral's camper army, AND his harassing army was large enough to take on FK, meaning he could have harassed AT LEAST on 2 fronts, something that would crush FK's base (PB's, RB's, they would all go down). Integral can't be glorified because FK does the mistake of falling into the boromir-trap! (And camper trap at times dry.gif )

Second of all at start, Integral's play was weak, he did several "small" micro mistakes with his harassing gondor soldiers (one time, his GS' were chasing an archer batt, and it was the right choise in start, but he kept following it, instead of trying to find an opening to retreat-go around-harass an RB, he got them all killed by running away WAY too late). And he also did a strategical mistake when trying to creepsteel the middle-right warg lair. He went straight for the lair, but should've either gone around it to stay clear of fire, or wait for the warg to engage the archers again, this would buy time to steal the treasures. He also did some tactical moves that went out on his strategical ones, for instance one of his elven wood usages were used tactically correct (to gain the situation advantage), but strategically (aka in the long run) it could've done more damage placed closer to the FK's side of the sentre. I also noticed several other "smaller" mistakes. This is just proving that Integral isn't a god, I'm not saying this wasn't a GREAT game! But I have several other points that I noticed during the rep that gave me the impression of 8/10 being a TAD, notice, a TAD overrated.
This post has been edited by BalanceSeeker: Nov 5 2006, 18:30 PM
#20Warlock553  Nov 5 2006, 19:18 PM -
Replays: 11 Game:
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QUOTE(BalanceSeeker @ Nov 5 2006, 12:28 PM) *

First of all, his half-way camping. He had alot of Idle units who couldve been microed and placed into greater use other places on the map, for example a 3-front harassment. And FischerKing didn't have enough defense to counter that which would lead to an RB slaughter. And if you noticed, both Integral's camper army, AND his harassing army was large enough to take on FK, meaning he could have harassed AT LEAST on 2 fronts, something that would crush FK's base (PB's, RB's, they would all go down). Integral can't be glorified because FK does the mistake of falling into the boromir-trap! (And camper trap at times dry.gif )

Second of all at start, Integral's play was weak, he did several "small" micro mistakes with his harassing gondor soldiers (one time, his GS' were chasing an archer batt, and it was the right choise in start, but he kept following it, instead of trying to find an opening to retreat-go around-harass an RB, he got them all killed by running away WAY too late). And he also did a strategical mistake when trying to creepsteel the middle-right warg lair. He went straight for the lair, but should've either gone around it to stay clear of fire, or wait for the warg to engage the archers again, this would buy time to steal the treasures. He also did some tactical moves that went out on his strategical ones, for instance one of his elven wood usages were used tactically correct (to gain the situation advantage), but strategically (aka in the long run) it could've done more damage placed closer to the FK's side of the sentre. I also noticed several other "smaller" mistakes. This is just proving that Integral isn't a god, I'm not saying this wasn't a GREAT game! But I have several other points that I noticed during the rep that gave me the impression of 8/10 being a TAD, notice, a TAD overrated.

You know, you have a point he prob deserved a 7, thank you for helping me become a better reviewer.
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