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CNC Generals

[R] Fast-paced CvG

#1Skynny  Nov 4 2007, 17:34 PM -
Replays: 82 Game:
Awards:
Had a lot of back n forth action. There was a lot of points where we countered enough of each others' armies to where we had nothing.

Thought I lost a few times, too.

Reviewed by FirenZe 05/11/07
---------------------------------


-=L4M3=-LaZy{0}
vs
[DHz]Skynny



Match Overview

Game was very active all the way through, with both sides battling hard to fight the pressure of the other player. Although quite short, the match was very nice to watch and had a lot of good micro.



-=L4M3=-LaZy{0}


You went for the usual Rax/ 2 sup/ AD/ Tunnel build order in your base. You did not send any workers up the flanks, as this would put your economy low. You went for some terror techs throughout the game, with some succeeding. You were able to get one of your opponents dozers, however left the other one.

Your micro was very nice, getting units from both your ADs. Spamming scorps, you were able to hold off his gat/ tankhunter combo for a while. You also mixed in scrapped up techs as an easy solution to kill his THs, which helped you a lot. Towards the end, he was able to outspam you as he had a better, which was unfortunate. This lost you the game.
    Tips for Improvement
  • Make an attempt to build up the flank if you are struggling.
  • Mix in toxin tractors with your unit combo.





[DHz]Skynny


You went for a fast rax/ warf build order. Your supply in your base was built perfect, giving you a nice income. You then went scouting with a supply truck, which was a smart move. You saw he had nothing there, so you moved down with your dozer and built a 2nd rax. This enabled you to build up a gatt/TH army. You lost a dozer early, which forced you to be sensible with the other.

To keep the pressure, you built an airfield on the left flank and got out migs. These were used to counter his scorps that destroyed you wf in your base. They also come in handy to clear his techs. By the end of the game, you had 4 supplies around the map, giving you a nice income. A command center was built and enabled you to fire an artillery. This defeated your opponent.
    Tips for Improvement
  • Watch when attacking with migs, you often killed your own infantry.
  • No more improvements spotted.


Overall, a strong game. Points were dropped because it was mainly one sided.
I rate this a 6.2/10.
This post has been edited by FirenZe: Nov 5 2007, 17:12 PM
#21steiN  Nov 4 2007, 19:14 PM -
Replays: 16 Game:
Awards:
uhh nice comeback smile.gif
#3rarely  Nov 4 2007, 20:18 PM -
Replays: 58 Game:
Awards:
nice game 7 from me smile.gif
This post has been edited by rarely: Nov 4 2007, 20:19 PM
#4Boblasagne  Nov 4 2007, 22:46 PM -
Replays: 12 Game:
Awards:
you are really very strong skynny. really pretty the game. thumb.gif thum.gif bowdown.gif
#5-potnoodle-  Nov 5 2007, 16:39 PM -
Replays: 7 Game:
Reviewing now.
#6VVendinho  Nov 5 2007, 17:13 PM -
entertaining game, i like it.very fast and lots of action. some mistakes, but thats quite normal, no one plays without mistakes.

6/10

wp
#7-potnoodle-  Nov 5 2007, 17:13 PM -
Replays: 7 Game:
Reviewed smile.gif.
Nice game, very unusual macro from skynny tongue.gif.
400 posts!
#8-supernoodle-  Nov 5 2007, 17:42 PM -
dont really like the style with the early game and late game in sections, but good content smile.gif
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