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CNC Zero Hour

27/6/2005 Fantastic game imo: Tank v USA

#1^General  Jun 21 2005, 13:34 PM -
Replays: 177 Game:
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I thought this was a great game, some really good play, not too many mistakes and really close, just check it out and tell me what u think wink.gif
#2CN_Jawa  Jun 21 2005, 14:16 PM -
Replays: 10
tank is strong……

i see a ambulance killed 5 tank hunter,omg!
#3GiGaNToR  Jun 21 2005, 14:22 PM -
Replays: 11
yes, ambos rape rocket based infantry..
#4CN_Jawa  Jun 21 2005, 14:23 PM -
Replays: 10
0wn3d.gif
if you update the tank amor and high educate, (sorry , my english is not so good , and i haven't play the english editon of zh)
your tank will be more stronger!
than create a group of crusaders,you can easy to beat emperors
#5firgli  Jun 21 2005, 14:26 PM -
Replays: 18 Game:
Awards:
you mean composite armor and advanced training? tongue.gif. ill watch it now wub.gif
#6CN_Jawa  Jun 21 2005, 14:35 PM -
Replays: 10
yeah,update composite armor and advanced training,your tanks are more powerful over your imagine
#7firgli  Jun 21 2005, 15:51 PM -
Replays: 18 Game:
Awards:
Small review WTF.gif :




Micro: 20/30 points.

Micro Be|^Gen: 10/15 points.

Micro 7/10 points

Your micro was pretty good overall, didn't lose too much units in the early game (except for the tank hunters 0wn3d.gif ). Your gat micro was good and you didn't lose them, nice ecm/emperor micro. Losing the lotus was very stupig though, you saw that colonel burton was standing very close to her but you still decided to shut a tank down buff0mc.gif . Your mig use was a bit poor, getting migs is always good but they were just sitting on the air field most of the time so you just lost them when he used an a10 on your airfield ph34r.gif . I also missed more aggresivity in your gameplay, he attacked you and you survived after a nice battle and you had an emperor a gat and a few ecms and he had nothing ( yes he was building new units but you could've owned him on the left flank, you tried to go to the right flank instead which was filled with missile defenders...). Pretty nice micro at times but sometimes you played too slow or lost units too easily. 7/10 points.


Mixing 2/2 points

Well you actually just mixed all units you needed in your army: gats/th for the early game and emperor/ecm for the late game with an attempt to give them mig support. maybe a bit more flanking would be nice, i also missed flamers sad.gif.2/2 points.

Upgrades 1/3 points

China actually only has 3 good upgrades, you made one of them sad.gif. You upgraded black napalm for the migs which is really important (even though you didnt really use the migs w00t.gif ) but forgot a less important upgrade for them: mig armor. it can be pretty good if you attack his army because he had avengers, so your migs have a bigger chance of surviving the attack. Another upgrade you forgot, probably both the best and most forgotten upgrade, was subliminal messaging. That's just really stupid, it only costs 500 and gives your emperors an incredible boost. 1/3 points, mostly because of this frusty.gif .

Micro [GoP][N]irvana^: 10/15 points.

Micro 6/10 points

Your first humvee was a waste, you just ran it into 3 gats, try to flank it or defend with it, a single hummer will never survive a suicide mission through the middle. When a gat was attacking your firebase you ll'd it but stopped the md so you lost the firebase, just a waste of the firebase huh.gif . Your micro became better in the later game, good laser locking and paladin micro was pretty good too. 6/10 points.

Mixing 2/2 points

You also just made about all units you need as usa against tank. You chose to make paladins instead of crusaders, I myself prefer crusaders but the paladin can also be pretty good because of the pdl. You didn't abuse humvees, had some tomahawks and avengers and a lot of md's which is really all you need against china (and a few tanks vs the ecm's). Maybe send a paladin down a flank to hunt some dozers but your mixing was good. 2/2 points.
Upgrades 3 points

Upgrades 2/3 points

You also forgot quite a few upgrades, the only one you had was supply lines, very important to get a good economy but flash bang is good when you see he goes for gat/th and composite is just unmissable when you go for tanks. Advanced training can be a good addition to the other upgrades but get the others first. 2/3 points.

Macro: 15/20 points.

Macro Be^|Gen: 7/10 points.

Build order: 4/5 points.

You had a normal tank bo but you were pretty slow, notice how you just started your supply center when he already finished his smilie_naughty.gif, your power was already 15% slower (try to place the power plant so that the dozer can imediately start it) and your dozer had some weird movements which are hardly stoppable sad.gif. Dual wf bo is always good, especially with a barracks in the middle for some tank hunters. You went air pretty fast which is a good idea untill he has avengers and you didn't tech up too late. 4/5 points.

Economy: 3/5 points.

You had a very good economy in the early game with 4 supplies, but you forgot your economy later on because your 2nd supply was empty and the others where killed. You only had 2 oils and just totally forgot to rebuild the supply center for your first supply which had still 17k in it, you were floating 5k sometimes, not really much but try to avoid it. 3/5 points.

Macro [GoP][N]irvana^: 8/10 points.

Build order: 4/5 points.

You also had a normal build order, dual supplies with wf/rax and cc sell which is the best bo as usa imo. You placed both warfactory and barracks pretty strange, probably to make it easier to defend the flanks (he let them face the flanks), but this makes it harder to defend the middle which you really shouldn't forget and makes it harder to get a fast humvee . Good move to get a crusader on the left flank to make sure a gat wont come through, but do the same or a firebase with the right flank u0udiablo.gif . Pretty fast tech up, forgot to put it on s&d for a while but a fairly good bo. 4/5 points.

Economy: 4/5 points.

Your economy was also pretty good with 2 supplies, maybe try getting the oils instead of killing them (and if you dont want to have them because lotus will capture them back anyway, kill them because they basically gave him the victory). getting mid supplies in the late game was a nice idea. 4/5 points.

General points: 8/10 points.

General points Be|^Gen: 5/5 points.

Choice of general points: 2/2 points

You chose artillery and mine bombs, just the best gen upgrades tank has, 2/2 points.

Use of general points: 3 points

The use of your general points was also very good, used them to kill the strat center and you dropped mines in the mid, thats very annoying for the usa player. 3/3 points.

General point useage [GoP][N]irvana^: 3/5 points.

Choise of general points: 1/2 points

You chose for paladins at start, im not a huge fan of this because i prefer crusaders anyway and i think a spy drone above his base is very useful. Don't really know why you chose for 3 chev a10, 2 chev can kill most things already so its just a waste of a gen point imo. 1/2 point.

Use of general points: 3 points

Your use of general points was average, used your first well to kill his filled airfield but you try to kill his army with it was pretty chanceless. 2/3 points.

Gameplay: 43/60 points


Matchup: 5/5 points.

The matchup tank vs usa is one of the most balanced and very fun to watch even tho its pretty much played. 5/5 points.

Creativity: 4/10 points.

The only thing this game really missed was creativity, gameplay was pretty good but you just did what you did all those hundreds games before this 1. All action was in the middle, no real flanking, drops or funny stuff like a flamer drop or raptors or something. 4/10.

Game length: 4/5 points.

This game was pretty long and had some nice comebacks , was a nice watch. 4/5 points.

Action: 7/10 points.

The game started a bit slow with some action in the mid but actually both players just tried to tech up to kill each other with tech units which made the early game a bit boring. The tank fights in the mid and late game were very nice so you still get 7/10 for action.

Excitement: 7/10 points.

It was also pretty exciting because i thought nirvana was going to win but because he just went back to his base he gave general a chance who also just retreated and it was exciting untill the end. 7/10 points.

Entertainment: 27/40

Overall: 70/100 points

Was a pretty nice game, especially compared to the other games posted lately but it was a bit slow sometimes. pretty good gameplay though. 7/10.
This post has been edited by Evry1: Jun 21 2005, 15:53 PM
#8rocky_abc  Jun 21 2005, 15:59 PM -
Replays: 2
best review ever!

Edit: No need to quote the whole review smile.gif
This post has been edited by RagaRock: Jun 21 2005, 16:15 PM
#9^General  Jun 21 2005, 16:02 PM -
Replays: 177 Game:
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Thx for the review. As if i would forget sublim tongue.gif It doesnt affect emperors lol. Surprised it wasnt elite as it was very well played but ok smile.gif
#10firgli  Jun 21 2005, 16:08 PM -
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huh doesnt it affect emperors??? at least for the healing then tongue.gif. im still not really sure if its elite or not, you both played very well but it wasnt that entertaining sad.gif.
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