A good game, although I thought that the GLA players were silly not to get the china SECONDARY supplies, that kept China alive. Also, some hesitation near the beginning form GLA, they had Tini (Nuke) totally owned but pulled back once, for no reason. Then 2 mins later they went back in, I couldn't work out why they hesitated .
Good AF play, only one supplies is tough, I thought Tini let the GLA players get too many tunnels up WAY too easily in the beginning, a dozer rush would have helped so much . (ALthough I know with hijackers around this is risky ).
The carpet bomb ended the game as AF gen was totally up and running and no way were GLA gonna win then.
6/10 - above average, but nothing out of the ordinary
I think the game turned when [SW]SiZe decided to stop helping nuke and used his force, incl. gen-points, to take out stealth's base. A very good move done at the right time.
In the same time I think the GLA players focused to much on nuke. If they had sent in a lone quad from time to time to harass USA's economi, and/or take out a few raptors, they wouldn't be interrupted so much while attacking nuke. Also a third supply could have been good for two things, first of all more money, but it could also stress your opponent so he launches an attack there instead of your main base.
omg! GLA players were actually able to finish china off had they used their quads better the raptors kept coming in destroying the attacking units with the quads simply going around or aiming at buildings! wtf! concentrate fire on the raps and you'll have some minutes to destroy whatever you want before any other raps are built! GLA lost many units to the mines surrounding the buildings! how stupid is that?! stay away from 'em! good rush but then fucked it all up... no order, no nothing! lame...