nice play by both players, with a few mistakes that made the game entertaining
first mistake: when usa sees china go middle...... usa goes middle too and its gg
but because u went 2 supply u had a very hard time keeping gats away from ur supplies... nice micro here
second mistake : tini got rax far too late, he never killed much and the tanks blocked supplies off after a while and 3 humvees were starting to become annoying ...
middle got killed after a while... tini actually managed to rebuild his base WOW this was quite surprising
a flanking humvee at the beginning or middle game would have been amazing the game ends when a massive usa armies with everything u need crushes a tini china army
That's why you should ALWAYS get a spy drone (or you delay your CC sell and time the radar scan such that you see what's going on). Tini simply got lucky that you didnt pick spy drone (or he knew you like to pick Paladins). Either way, that could have easily been stopped by a MD drop followed up by a pat drop on his unprotected supplies. What Tini did is SUICIDE against anyone trying to actively stop it. Meanwhile the Paladins did a nice job of getting raped by guys with guns from the 1940's
And Tini just wasn't happy with 10 gatts. He needed to keep spamming them instead of building a dragon tank to save his WFs. That ONE mistake cost him the game. He had PLENTY of stuff to keep you busy while he built a dragon and cleared the garrison. But no, had to keep pumping out the gatt tanks......
Great recovery by USA, and nice use of units and prevention of Tini from getting back on his feet, but the early game should never have happened at all, then the late game should never have happened either.
Good rep, but frustrating.
This post has been edited by AgmLauncher: Sep 20 2005, 19:05 PM
I do always get "late scan" to see if they go middle, I did that in this game too. That strat I did works vs any usual middle strats but I had no idea he would make 2 WF's infront of my base o.O so he kinda caught me off guard.