Well for obvious reasons im not goin to review it, but its a pretty exciting game even tho i lost. Your helix micro was horrible , im not completely sure wot mistakes i made or why i lost, but in the end i think i just couldnt cope with the helix and the ground units. Maybe helix is > flanking wf?
Wierd build, 3 dozers, but got up dual supplies in back, a middle WF and Rax, AND both oils fairly fast
Mixed well, BMs, TH, Dragons, and Gatts
Was able to kill Darklord faster than he killed you
Good use of TNT
Cons:
Fairly lousy Helix micro at times
Not much else really, never got Tech though
Using a wierd build, SDI was able to get a fair amount of money quickly, while getting the middle under control. Good unit mixing negated the spotty Helix micro, and although DarkLord was able to get his Propaganda Center up, SDI prevented him from benefitting from it. SDI played fairly well, excluding a few errors
Rating: 7.5/10
[xL]DarkLord Pros:
Used a flank WF to hurt SDI economically
Used Dragons well
Good use of TNT
Cons:
Got tech, but couldn't use it
Dual WF is better IMO than WF + Rax, especially as your TH are more expensive than China's
Darklord played an average game. Losing the battle for the middle set him back, although an effective use of a flank War Factory enabled him to hurt SDI's economy. Eventually Darklord just succumbed to SDI's effective mixing and stronger economy.
Rating: 6/10
Overall
Both players were average in this game, although SDI's stronger economy and effective use of many different units got him the win. A Gatt or some BMs and some TH, who is gonna kill the other first This game was fairly short but also pretty entertaining.