[CUNT]Jedi_: You went for a 2x WF build but quickly expanded your strat to the center by buidling a rax there. These sorts of really aggressive forward strats against vUSA are really quite good since they set you up to take the center supplies mid-game. It's something I'd like to see MORE from most Tank players as you're going to need a much bigger economy to beat a good USA player. Unfortunately you lost your dozers and your prop mid game which is what really put some limitations on unit mixtures. It was really too bad that you weren't able to que a few ECMs before your prop went down because they're almost essential against USA later game. It was really lucky for you that you prevented him from getting S&D at any point or you wouldn’t have had any chance pre-tech. If you want to start manspamning you really need to get it going way earlier. Waiting even a minute or two can allow him to get enough vees or flashbangs which can easily counter it. The troop crawlers would have been been more effective had they come a bit sooner. Later on I liked how you took advantage of the fact that his small vee group could only be at one place at a time and flanked your dragon tanks. This sort of distraction/flanking is really how Tank vs vUSA should be played at any point in the game.
[OoE]-HuMaN1ty: You had a really rought start this game but later on your micro improved by miles which made it really quite close. What happened here is that you got a bit aggressive with your first vee which made you lose it without killing his first gatt. It might seem insignificant but a small mistake like that early on in a high-level game can really mean the difference between winning and losing. Your problems really kind of snowballed from that - losing some of your chinooks, for example, meant that you had no real way of teching up when you wanted to. The flashbangs came right in time and probable saved you until you could get snipers. After that your micro vee micro was really quite excellent. It probably also helped that you managed to get most of your vees up to 2 or 3 chev, which gives them a pretty significant healing bonus.
Summary: Pretty entertaining game. Jedi has a knack for pulling off Tank vs vUSA situations that look totally impossible to come back from. vUSA really made up for any mistakes in the early game with some pretty impressive vee micro later on. 7/10