So much could have been done differently, but at least a few points for non-PvP players:
Example 1: Infantry+tanks followed by dozer for speaker-tower / bunkers as you advance.
Example 2: Adriane composing his army to counter mine (mixing infantry in safely).
Example 3: Using the terrain/buildings as intended by bringing a dozer along to repair so as to allow garrisons to hold ground &/or fall back coverage.
If you aren't using infantry with your armies, at least early on, you are missing out on a lot of potential and will have a difficult time dealing with tank spam. 3 rocket infantry can take on several tanks depending on the situation. 10 and they are forced to use anti-infantry or to not engage at all.
In terms of what I could have done differently, for one thing, mix in some artillery early on and stop wasting my units when I haven't got the right combination.
This post has been edited by Leikeze: Mar 22 2021, 23:18 PM
Wow! Great game with lots of action everywhere. Exceeded my expectations. Great unit mixing skill from both players, AND it lasts 'till rank 5. Hopefully more people will watch it.
Overall game was good. But even though Deathscythe (GLA) won the game, it was little painful watching him how he was avoiding from scraps like if they were mines...
vs
Adriane Map Maker: Stealth
On Turmoil
So much could have been done differently, but at least a few points for non-PvP players:
Example 1: Infantry+tanks followed by dozer for speaker-tower / bunkers as you advance.
Example 2: Adriane composing his army to counter mine (mixing infantry in safely).
Example 3: Using the terrain/buildings as intended by bringing a dozer along to repair so as to allow garrisons to hold ground &/or fall back coverage.
If you aren't using infantry with your armies, at least early on, you are missing out on a lot of potential and will have a difficult time dealing with tank spam.
3 rocket infantry can take on several tanks depending on the situation. 10 and they are forced to use anti-infantry or to not engage at all.
In terms of what I could have done differently, for one thing, mix in some artillery early on and stop wasting my units when I haven't got the right combination.