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Rise of the Witch King

2.6 Translations

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# 1Forlong Jul 19 2010, 19:14 PM
// tooltips that are wrong in 2.5

CONTROLBAR:ToolTipZerkSlayer
//"Requires Level 7 \n Zealots gain +150% Damage and Double Attack Speed \n Left click to activate"
//"Requires Level 7 \n Zealots attack twice as fast and gain\n+50% damage\n Left click to activate"
"Requires Level 7 \n Zealots gain +50% Damage and\nincreased attack speed \n Left click to activate"
END

CONTROLBAR:ToolTipSlayer
//"Requires Level 5 \n Gimli gains +200% Damage and Double Attack Speed \n Left click to activate"
//"Requires Level 5 \n Gimli attacks twice as fast and gains\n+100% Damage\n Left click to activate"
//"Requires Level 4 \n Gimli attacks twice as fast and gains\n+100% Damage\n Left click to activate"
"Requires Level 5 \n Gimli gains +150% Damage and\nincreased attack speed \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityIgnite
//"The Balrog gains +200% Damage and +50% Armor \n Left click to activate"
//"The Balrog gains +100% Damage and +100% Armor \n Left click to activate"
"The Balrog gains +50% Damage and +50% Armor \n Left click to activate"
END

CONTROLBAR:ToolTipBuildGondorBarracksLevel2Upgrade
"Allows training of Tower Guards \nLevel 2: +10% Faster Build Speed"
//"Allows training of Tower Guards and the purchase of Banner Carriers \nLevel 2: +10% Faster Build Speed"
//"Allows training of Tower Guards and the research of Banner Carriers \n+10% Faster Build Speed"
END



// new functionality - requires translation

CONTROLBAR:ToolTipMenLongShotAbility
//"The rangers bombard anywhere on the map with a volley of arrows \n Left click icon then left click on target area\n Requires Level 2"
//"Requires Level 2\nThe rangers bombard anywhere on the map with a volley of arrows \n Left click icon then left click on target area"
"Requires Level 2\nThe rangers bombard anywhere within a great radius with a volley of arrows \n Left click icon then left click on target area"
End

CONTROLBAR:ToolTipDeadEye
//"Requires Level 7 \n Temporarily grants an increase to damage \n Left click to activate"
//"Requires Level 7\nThranduil gains significantly increased damage and attack range\nLeft click to activate"
//"Requires Level 4\nThranduil gains increased attack speed and range\nLeft click to activate"
"Requires Level 4\nThranduil gains increased attack speed, damage, and range\nLeft click to activate"
END

CONTROLBAR:TooltipUpgradeMordorOrcPitLevel2
//"Allows training of Black Orcs \n +10% Faster Build Speed"
"Allows training of Black Orcs and research of Banner Carriers \n +10% Faster Build Speed"
End
CONTROLBAR:TooltipUpgradeMordorOrcPitLevel3
//"Allows research of the Banner Carrier upgrade\n+25% Faster Build Speed"
"+25% Faster Build Speed"
End
TOOLTIP:LackWildBasicTraining
"Research at Treasure Trove to enable this equipment \n When equipped, increases this battalion to Level 2"
//"Research at the Spider Pit to enable this equipment \n When equipped, increases this battalion to Level 2"
END
CONTROLBAR:TooltipThrallMasterUpgradeWolfRiders
//"Summon Wolf Riders to serve you \nStrong vs. Archers"
"Summon Wolf Riders to serve you \nStrong vs. Archers\nAdds 10 additional CP"
End

CONTROLBAR:ToolTipOutlawLeadership
//"Requires Level 2 \n Nearby allies earn resources per kill \n Passive ability"
//"Requires Level 2 \n Nearby cavalry earn resources per kill \n Passive ability"
"Requires Level 5 \n Nearby allies earn resources per kill \n Passive ability"
END





// number changes

CONTROLBAR:ToolTipThrowSpear
//"Requires Level 5 \n Powerful ranged attack against a single target \n Left click icon then left click on target"
//"Requires Level 5 \n Powerful ranged attack with radius damage \n Left click icon then left click on target"
"Requires Level 2 \n Powerful ranged attack with radius damage \n Left click icon then left click on target"
END

CONTROLBAR:ToolTipFaramirLeadership
//"Requires Level 6 \n Allies near Faramir gain \n +50% Damage, +50% Armor, \n and earn experience twice as fast \n \n Passive ability Does not stack"
//"Requires Level 4 \n Allies near Faramir gain \n +33% Damage, +33% Armor, \n and earn experience twice as fast\n Passive ability"
//"Requires Level 5 \n Allies near Faramir gain \n +33% Damage, +33% Armor, \n and earn experience twice as fast\n Passive ability"
//"Requires Level 5 \n Allies near Faramir gain \n +33% Damage, +33% Armor, \n and earn experience 50% faster\n Passive ability"
"Requires Level 6 \n Allies near Faramir gain \n +33% Damage, +33% Armor, \n and earn experience 50% faster\n Passive ability"
END

CONTROLBAR:ToolTipHaldirLeadership
//"Requires Level 6 \n Allies near Haldir gain \n +50% Damage, +50% Armor, \n and earn experience twice as fast \n \n Passive ability Does not stack"
//"Requires Level 4 \n Allies near Haldir gain \n +33% Damage, +33% Armor,\n and earn experience twice as fast \n Passive ability"
//"Requires Level 5 \n Allies near Haldir gain \n +33% Damage, +33% Armor,\n and earn experience twice as fast \n Passive ability"
//"Requires Level 5 \n Allies near Haldir gain \n +33% Damage, +33% Armor,\n and earn experience 50% faster\n Passive ability"
"Requires Level 6 \n Allies near Haldir gain \n +33% Damage, +33% Armor,\n and earn experience 50% faster\n Passive ability"
END

CONTROLBAR:ToolTipGlorfindelStarlight
//"Requires Level 10 \n Nearby allies become healed and gain \n +50% Damage, +50% Armor, \n and earn experience twice as fast \n \n Left click to activate Does not stack "
//"Requires Level 10 \n Nearby allies become healed and gain \n +50% Damage, +50% Armor, \n and earn experience twice as fast \n Stuns enemy units \n Left click to activate\nStacks with everything"
//"Requires Level 10 \n Nearby allies become healed and gain \n +50% Damage, +50% Armor \n Stuns enemy units \n Left click to activate\nStacks with everything"
//"Requires Level 10 \n Nearby allies become healed and gain \n +50% Damage, +50% Armor \n Stuns enemy units \n Left click to activate"
"Requires Level 8 \n Nearby allies become healed and gain \n +50% Damage, +50% Armor \n Stuns enemy units \n Left click to activate"
END

CONTROLBAR:ToolTipKnifeFighter
//"Requires Level 2 \n left click to activate \n Alternate melee attack \n +20% Armor"
//"Requires Level 5 \n Left click to activate \n Alternate melee attack \n +25% Armor"
"Requires Level 4 \n Left click to activate \n Alternate melee attack \n +50% Armor"
END

CONTROLBAR:ToolTipThranduilWildWalk
//"Allows Thranduil to shoot while stealthed \n Passive ability"
//"Requires Level 4\nAllows Thranduil to remain stealthed even when moving and firing\nPassive ability"
//"Requires Level 6\nAllows Thranduil to stealth while moving\nCan also shoot while stealthed if in trees\nPassive ability"
//"Requires Level 4\nAllows Thranduil to stealth while moving\nCan also shoot while stealthed if in trees\nPassive ability"
"Requires Level 6\nAllows Thranduil to stealth while moving\nCan also shoot while stealthed if in trees\nPassive ability"
END
CONTROLBAR:ToolTipMoveUnseen
//"Requires Level 3 \n Allows all targeted allies to become temporarily stealthed \n Left click icon then left click on target units"
"Requires Level 7 \n Allows all targeted allies to become temporarily stealthed \n Left click icon then left click on target units"
END

CONTROLBAR:ToolTipElrondRestoration
//"Requires Level 10 \n Heals nearby allies and fully refreshes their special ability timers \n Left click icon then left click on target area"
"Requires Level 5 \n Heals nearby allies and fully refreshes their special ability timers \n Left click icon then left click on target area"
END

CONTROLBAR:ToolTipSpecialAbilityLurtzCarnage
//"Requires Level 3 \n Lurtz gains +100% Damage and +50% Armor \n Can only use with sword equipped \n Left click to activate"
//"Requires Level 3 \n Lurtz gains +300% Damage and +25% Armor\nCan only use with sword equipped \n Left click to activate"
"Requires Level 2 \n Lurtz gains +300% Damage and +25% Armor\nCan only use with sword equipped \n Left click to activate"
END
CONTROLBAR:ToolTipSpecialAbilityLurtzCripple
//"Pins enemy Hero in place \n Can only use with bow equipped \n Left click icon then left click on target"
//"Requires Level 2 \n Pins enemy Hero in place \n Can only use with bow equipped \n Left click icon then left click on target"
"Requires Level 4 \n Pins enemy Hero in place \n Can only use with bow equipped \n Left click icon then left click on target"
END

CONTROLBAR:TooltipSpecialAbilityChillSoul
//"All nearby enemies suffer -50% speed and take slight damage over time \n Passive ability"
"All nearby enemies suffer -33% speed and take slight damage over time \n Passive ability"
End

CONTROLBAR:ToolTipRageoftheNorth
//"Requires Level 8 \n Hero gains a major boost to Armor and Damage \n Left click icon to activate"
//"Requires Level 10 \n Rogash gains +200% damage and +300% armor \n Left click icon to activate"
//"Requires Level 8 \n Rogash gains +200% damage and +300% armor \n Left click icon to activate"
"Requires Level 8 \n Rogash gains +200% damage and +100% armor \n Left click icon to activate"
END

This post has been edited by Forlong: Jul 19 2010, 21:07 PM

Posts: 30,998

Game: Rise of the Witch King


+
# 2Forlong Jul 19 2010, 21:22 PM
//========================= VERSION STRINGS ========== ;;,;;

// Note for 2.02 Translators:
//
// When EA has marked a string as "Do not translate," that means you
// should change your string to match the English one exactly, just
// copypaste without any foreign language text. It does NOT mean
// "leave the string unchanged from 2.01." The 2.02 version info is
// very important!
//
// - Forlong
//
// P.S. Thank you for translating!!!

Version:Format4
// context: TRANSLATE ONLY THE WORD Build. DO NOT MODIFY THE VARIABLES
//"%d.%02d.%d Build %d %c%c"
//"2.02.1234 Build 56789 tc"
//"U.02.1234 Build 56789 tc"
//"U.A2.1234 Build 56789 tc"
//"U.B2.1234 Build 56789 tc"
//"U.C2.1234 Build 56789 rf"
//"U.D2.1234 Build 56789 rf"
//"U.E2.1234 Build 56789 cw"
//"U.F2.1234 Build 56789 cw"
//"U.20.0202 Build 56789 cw"
//"U.21.0202 Build 56789 cw"
//"U.22.0202 Build 56789 cw"
//"U.23.0202 Build 56789 cw"
//"U.24.0202 Build 56789 cw"
//"U.25.0202 Build 56789 cw"
"0.00.3202 Build 56789 cw"
END

Version:Format3
// context: TRANSLATE ONLY THE WORD Version. DO NOT MODIFY THE VARIABLES
//"Version %d.%02d.%d"
//"Version 2.02.1234"
//"Version U.02.1234"
//"Version U.A2.1234"
//"Version U.B2.1234"
//"Version U.C2.1234"
//"Version U.D2.1234"
//"Version U.E2.1234"
//"Version U.F2.1234"
//"Version U.20.0202"
//"Version U.21.0202"
//"Version U.22.0202"
//"Version U.23.0202"
//"Version U.24.0202"
//"Version U.25.0202"
"Version 0.00.3202"
END

Version:BuildTime
// context: DO NOT TRANSLATE
//"%ls %ls"
//"2008-03-07 01:23:45"
//"2009-01-30 01:23:45"
//"2009-01-31 01:23:45"
//"2009-03-07 01:23:45"
//"2009-06-21 01:23:45"
//"2009-07-21 01:23:45"
//"2009-08-01 01:23:45"
//"2010-01-02 16:00:00"
//"2010-01-22 01:23:45"
//"2010-02-27 01:23:45"
//"2010-06-25 01:23:45"
"2010-07-28 01:23:45"
END

Version:BuildMachine
// context: DO NOT TRANSLATE
//"Build machine: %ls"
//"Build machine: CHENOSCOMP"
//"Build machine: %ls"
"Build machine: FORLONGSCOMP"
END

Version:BuildUser
// context: DO NOT TRANSLATE
//"By %ls"
//"By TomChenoweth"
//"By %ls"
//"By Ryder"
"By Forlong"
END

// Version string for the options screen
Version:Format2
// context: TRANSLATE ONLY THE WORD Version. DO NOT MODIFY THE VARIABLES
// "Version %d.%02d"
//"Unofficial 2.02"
//"Unofficial 2.02a"
//"Unofficial 2.02b"
//"Unofficial 2.02c"
//"Unofficial 2.02d"
//"Unofficial 2.02e"
//"Unofficial 2.02f"
//"Unofficial 2.02 Version 2.0"
//"Unofficial 2.02 Version 2.1"
//"Unofficial 2.02 Version 2.2"
//"Unofficial 2.02 Version 2.3"
//"Unofficial 2.02 Version 2.4"
//"Unofficial 2.02 Version 2.5"
"Unofficial 2.02 Version 3.0.0"
END

Posts: 30,998

Game: Rise of the Witch King


+
# 3Forlong Jul 19 2010, 21:25 PM
These files were used in v2.5:


Attached File(s)
Attached File polishlotredited.txt
Size: 975.23k
Number of downloads: 45
Attached File germanlotredited.txt
Size: 966.96k
Number of downloads: 56
Attached File dutchlotredited.txt
Size: 953.42k
Number of downloads: 57

Posts: 30,998

Game: Rise of the Witch King


+
# 4Vonihidilix Jul 20 2010, 00:33 AM
QUOTE
// new functionality - requires translation

I know when is "//" - it's old version this string. I always translated only this where aren't "//", so I must it where "//" is?

QUOTE
Version 3.0.0

3.0.0, no 2.6? tongue.gif

Btw: In Polish version is mistake in tooltip of Black Riders. They have passive power who give -25/25 for enemy units, it's power from lvl 2. In tooltip aren't information "Requires 2 lvl", can you give me this string?

This post has been edited by Vonihidilix: Jul 20 2010, 00:42 AM

Posts: 165

Game: Rise of the Witch King


+
# 5Forlong Jul 20 2010, 02:47 AM
QUOTE(Vonihidilix @ Jul 19 2010, 19:33 PM) *
I know when is "//" - it's old version this string. I always translated only this where aren't "//", so I must it where "//" is?
3.0.0, no 2.6? tongue.gif

nonono sorry, those are just comments I made to separate the tooltips from each other. I mean under that section are the changes that require actual text changes (besides the bad 2.5 tooltips), rather than just tweaking numbers.

QUOTE
Btw: In Polish version is mistake in tooltip of Black Riders. They have passive power who give -25/25 for enemy units, it's power from lvl 2. In tooltip aren't information "Requires 2 lvl", can you give me this string?

Ah nice catch. This is an error on my part for all languages.

Please everyone add one more tooltip:

CONTROLBAR:ToolTipBlackRiderDreadVisage
"Requires Level 2 \n Reduces enemy armor and damage \n Passive ability"
END

You can just copy Morgomir's or something as it's the same text. I could change it on my end but this is the most elegant solution I think. My bad!

This post has been edited by Forlong: Jul 20 2010, 02:49 AM

Posts: 30,998

Game: Rise of the Witch King


+
# 6Forlong Jul 20 2010, 16:43 PM
Two more number changes:

OBJECT:GondorMarketPlaceDescription
//"Must keep in play to maintain Grand Harvest and Siege Materials upgrades"
//"Increases resources from farms by 15%"
"Increases resources from Farms by 12%"
END
CONTROLBAR:ToolTipConstructMenMarketPlace
//"Marketplace creates economy upgrades"
//"Increases resources from Farms by 15%"
"Increases resources from Farms by 12%"
END

Posts: 30,998

Game: Rise of the Witch King


+
# 7Vonihidilix Jul 20 2010, 21:45 PM
I finish. smile.gif


Attached File(s)
Attached File polishlotredited.txt
Size: 975.43k
Number of downloads: 47

Posts: 165

Game: Rise of the Witch King


+
# 8DJParson Jul 22 2010, 07:29 AM
Here it is but i am not sure about the versing string because this topic is called 2.6 translation but in the string its called 3.0.0
if its not 3.0.0 you should change that in this file

Attached File germanlotredited.rar
Size: 196.59k
Number of downloads: 51

Posts: 446

Game: Rise of the Witch King


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# 9choimo Jul 24 2010, 04:50 AM
I have finished.

This post has been edited by choimo: Jul 27 2010, 13:15 PM


Attached File(s)
Attached File lotr.rar
Size: 210.75k
Number of downloads: 42

Posts: 20

Game: Rise of the Witch King


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# 10Vonihidilix Jul 27 2010, 13:04 PM
Last minute edited __launcherlocalization. wink.gif


Attached File(s)
Attached File __launcherlocalization.txt
Size: 3.51k
Number of downloads: 49

Posts: 165

Game: Rise of the Witch King


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# 11Forlong Jul 27 2010, 13:39 PM
Great guys, thank you for all the hard work!

melkor - If you don't get around to this in the next couple of hours that is absolutely no problem, I'll just get JaN-To to translate the one line. We will have a German release on time no matter what, I'm not going to let my mistake screw this up for you guys! Edit - His translation is "2.02 Kompatibilität Modus", I'll use that unless you want that changed for some reason.

Another thing for you melkor - in your personal copy of germanlotredited.txt please make one quick fix:

CONTROLBAR:ToolTipBlackRiderDreadVisage{Voraussetzung: Stufe 2
Veringert Schaden und Rüstung von feindlichen Einheiten
Passive Fähigkeit}

You're missing the semicolon after the controlbar!

This post has been edited by Forlong: Jul 27 2010, 15:51 PM

Posts: 30,998

Game: Rise of the Witch King


+
# 12DJParson Jul 27 2010, 17:46 PM
sorry wasnt here today
but i have almost the same translation
isnt really important but i think "2.02 Kompatibilitätsmodus" is a bit better

edit: i found "CONTROLBAR:ToolTipBlackRiderDreadVisage" as it is

This post has been edited by melkor555: Jul 27 2010, 17:50 PM

Posts: 446

Game: Rise of the Witch King


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# 13JaN-To Jul 27 2010, 21:27 PM
QUOTE(melkor555 @ Jul 27 2010, 18:46 PM) *

sorry wasnt here today
but i have almost the same translation
isnt really important but i think "2.02 Kompatibilitätsmodus" is a bit better

edit: i found "CONTROLBAR:ToolTipBlackRiderDreadVisage" as it is


Ah, yes Kompatibilitätsmodus would be better.

Melkor, I got a few improvements for your translated version concerning choice of words and syntax.

Das Wort "unoffiziell" existiert im Deutschen nicht: unofficial = inoffiziell, oder auch "Starte Spiel" ist Deutsch mit englischer Syntax. Wir würden Spiel Starten sagen. Sind nur Kleinigkeiten... aber vielleicht könntest du sie ja doch ändern. Danke!

Posts: 1,287

Game: StarCraft 2


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# 14DJParson Jul 28 2010, 06:56 AM
i dont know if its still necassary for this patch but janto was right so if you still can add this: here it is

Attached File __launcherlocalization.txt
Size: 3.51k
Number of downloads: 55


oh and i just saw that the install of the lanuage packs is in italian and alwys says installing italian languge pack in german pack too
should be english i think

This post has been edited by melkor555: Jul 28 2010, 07:07 AM

Posts: 446

Game: Rise of the Witch King


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# 15Forlong Jul 28 2010, 15:38 PM
I can't seem to do anything right in this release wacko.gif

As I have to reupload the language packs anyway... again... I'll fix that.

Posts: 30,998

Game: Rise of the Witch King


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