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Rules

These rules can change at any time. It is the players responsibility to read and stay up to date with the tournament rules.

General Rules


Streaming
Apart from the Dota2Replays Official Live Streams, all livestreams are banned. This means any player streaming their games will have him and his team disqualified from the event with a possibility of the referees to decide further penalties.

Administration
These rules should be seen as guidelines for the administration to follow. Admins are also allowed to ignore a rule in order to make the competition as fair as possible. If any conflict or unclarity occurs, always contact an admin.

IRC Meetup
Every team captain is required to be present in the IRC channel on Quakenet #Dota2Replays.Brawl, for arranging the games and reporting results.

Player Misbehavior
Any team member that is misbehaving (flaming, trolling and/or spamming in chat, especially during the bans/picks) will be warned once and if he continues to behave badly will have to be replaced by another team member. If that team doesn't have anyone available to replace him, that team will forfeit the game; their team will be disqualified and banned from our next tournament.


Signups and Roster


Registrations
To prevent illegal ringing, signups will need to have in-game names of players as well as links to their steam profile, which looks like this: http://steamcommunity.com/id/ACCOUNT_NAME. Details on how to sign up for the qualifiers will be announced in the qualifier announcements on Dota2Replays.org

Size
Roster size can be a minimum of five and a maximum of eight players.

Roster Changes
You can only be on one roster at a time. Rosters cannot change during the tournament play, they can only be changed during the signups. Teams that haven’t yet qualified for the Final Four Tourney have no roster limitations. Teams that have qualified for the Final Four Tourney can only make 1 roster addition/replacement (you’re only allowed to add a player who hasn’t participated in the event at any point).


Matchtimes


Event Duration
DBR will last exactly 6 weeks if all goes as planned. Qualifiers will be played on four consecutive Sundays and the Final Four tourney will be played 2 Sundays after them. There is always a possibility that a tourneys could be delayed if there are server/Steam problems, but we will to everything we can to obey the schedule.

Match Schedule
Each qualifier will start at the same time on Sunday at 19:00GMT (except if it's announced differently in the tournament announcement). All teams should show up 15 minutes before their match time and they should be ready to play. Delays between rounds during the tourneys won't be allowed, as soon as both teams finished their games from previous round, games will begin. Teams that don't show up for their play time and are more than 15 minutes late will be disqualified. At this point the other team will receive a bye for the round. The team that was disqualified will also be banned from our next tournament.

Hosting
During the qualifiers all games before the semi finals can be hosted by team leaders. Semi finals and the finals will be hosted by admins. In the final four event, all games will be hosted by admins. If the teams are informed that their matches will be covered by our casting crew, they will have to give them an invite and wait for them to join before starting the game.

Match Reporting
After a match is done, the result will be called out in the IRC by one of the teams. If a problem arises after the result has been reported, the winner is responsible of showing evidence of the win.
Therefore, every team captain should after a win take a screenshot in case any disputes over wins happen.


Creating the game


We have made a server template for easy picking of the server in any matchup. Same origin (EU vs EU etc.) is of course EU, USE, USW or SEA depending on the team.
If it is not that way, every team should follow these rules:
  • EU vs USE - Coinflip
  • EU vs USW - USE
  • EU vs SEA - USW
  • USE vs USW - Coinflip
  • USE vs SEA - USW
  • USW vs SEA - Coinflip
  • SEA vs SEA - SEA
The coinflip will be done in IRC by using the command @toss heads or @toss tails (doesn't matter which one) after deciding who has what in-game. All this has to be in supervision of a referee.


In-Game Rules


Mode
Captains mode will be selected for all matches. Mistake made during –CM mode cannot be undone (by use of Remake) if both teams have not consented. After Hero Drafting has started (the first Hero has been banned) the game must not be paused. Pausing can only be done after Drafting and only when both teams have consented.

Cheats and Bug Exploits
If a bug is recognized during a game, players must immediately pause and contact a tournament admin. Upon investigation by tournament admin, depending on the severity, the admin will take necessary measures to secure fair play. This ranges from play continuing to remaking the game or even disqualification from current and future events.

Cheating is not allowed in any way.

Item Restrictions & Sharing
There are no item restrictions. However, team members can share items.

Creep Blocking
Creep blocking permanently is not allowed but creep slowing/delay or luring is allowed. It is not allowed to block creeps with the help of spells, such as fissure, sprout etc. it is only allowed to use the hero model to intercept with creeps (accidental blocks are okay, as long as the fissure, for example was directed at an opposing hero).

Disconnects
It is the team's responsibility to pause should their player disconnect. Each team has up to 10 minutes of time for disconnects.

Pauses
Player needs to announce a pause at least 5 seconds in advance stating a reasonable justification (exception: disconnect).

Spectators
Only tournament referees can allow spectators in a game and they will inform the teams of those who are given permission.

Ending
A game is finished, when an Ancient Fortress is destroyed, when one team obviously forfeits, when the majority of a team leaves on purpose, or when the administration decides on it.