2 hours and a half in RL, but with quite a lot of lag so at end it was written 1 hour and 13 minutes. Awsome game with all 25 power point powers, level 10 heroes, upgraded units and OP angmar late game and again tower camp by me
[attachmentid=272351]
Rating by: JuanRing
Isengard ([FW]N0body) & Goblins ([FW]TheSoRRoW): North Angmar (JR|Relatine) & Isengard (JR|TeQuilla): South
Overview:
A very long game which showed the three factions' late game potential. While JR looked like they would take an easy win early on by finishing one of their opponents, a moment of carelessness allowed FW's Goblins to walk into an unprotected base and claim one of JR's forts with Azog, subsequently destroying the rest of the base. Thereafter JR were reduced to a quartal of a map but didn't give up but rather swiftly went about forming a barrier of towers in front of their mutual base. FW weren't able to effectively penetrate the barrier and JR restructured and started striking back. Heroes appeared en masse - foremost Lurtz on both teams - Drogoth made an appearance but concentrated on making disappearances as the game progressed. Also 15 and 25 PP summons were plentiful and both opponents gave each other a very hard time until JR was finally able to push through and down one enemy fortification after the next.
Overall Rating:6/10
Replay of the Week Contender
This post has been edited by JuanRing: Jun 29 2007, 14:55 PM
i hate your towers tbh with long range from isengard archers , that was nooby i lost my Dragoth alot of times and some times he was attacking with out my command !
i hate your towers tbh with long range from isengard archers , that was nooby i lost my Dragoth alot of times and some times he was attacking with out my command !
anyway i love the 25 powers was very cool
GG guysa
If you have him on atack stance and there is a unit in range he will atack it.
This rep hurt to watch, it was so back and forth and repetitive but i must admit it was awesome to see 23728372 watchers wyrms balrogs, dragons drakes drogoths xD. I think FW nobody rlly coulda had the game won since he had MC and a sick eco @ one point, imo had he gone for upped wildmen that'd have done it. Also why dont FW use stances .
An entertaining game though there were some grave mistakes along the way. Sorrow, your quality of play definitely decreased after your nice early game. You really didn't use a single stance whatsoever late game, let your Balrog idle for up to 20 minutes and lost Drogoth numerous times when putting him on defensive would have kept him from attacking archer hordes. Nobody's Warg Lair spam early game was also a very poor strategy as he was wasting money for Lairs which couldn't defend his almost non-existent economy and mid game Nobody could have done exponentially more than just sit there for almost 20 minutes getting upgrades and expanding. It was too bad, as you guys could have and should have won this game quite easily. But allround nice game by all four of you.
An entertaining game though there were some grave mistakes along the way. Sorrow, your quality of play definitely decreased after your nice early game. You really didn't use a single stance whatsoever late game, let your Balrog idle for up to 20 minutes and lost Drogoth numerous times when putting him on defensive would have kept him from attacking archer hordes. Nobody's Warg Lair spam early game was also a very poor strategy as he was wasting money for Lairs which couldn't defend his almost non-existent economy and mid game Nobody could have done exponentially more than just sit there for almost 20 minutes getting upgrades and expanding. It was too bad, as you guys could have and should have won this game quite easily. But allround nice game by all four of you.
2 hours and a half in RL, but with quite a lot of lag so at end it was written 1 hour and 13 minutes. Awsome game with all 25 power point powers, level 10 heroes, upgraded units and OP angmar late game and again tower camp by me
[attachmentid=272351]
Rating by: JuanRing
Isengard ([FW]N0body) & Goblins ([FW]TheSoRRoW): North
Angmar (JR|Relatine) & Isengard (JR|TeQuilla): South
Overview:
A very long game which showed the three factions' late game potential. While JR looked like they would take an easy win early on by finishing one of their opponents, a moment of carelessness allowed FW's Goblins to walk into an unprotected base and claim one of JR's forts with Azog, subsequently destroying the rest of the base. Thereafter JR were reduced to a quartal of a map but didn't give up but rather swiftly went about forming a barrier of towers in front of their mutual base. FW weren't able to effectively penetrate the barrier and JR restructured and started striking back. Heroes appeared en masse - foremost Lurtz on both teams - Drogoth made an appearance but concentrated on making disappearances as the game progressed. Also 15 and 25 PP summons were plentiful and both opponents gave each other a very hard time until JR was finally able to push through and down one enemy fortification after the next.
Overall Rating: 6/10
Replay of the Week Contender