Explore GameReplays...

Rise of the Witchking 2.01

[R] JR| vs Real|

#1GodForbid  Mar 26 2007, 18:03 PM -
Awards:
Was a nice fun game. Thanks in advance to the reviewer!

[attachmentid=226264]

Review by Luke Grosse

Starting positions:

JR|GodForbid + JR|Relatine (Goblins + Mordor) - Top
Real|Haldir + Real|V3nd3tta (Isengard + Dwarves) - Bottom

Overview:
A very nice match, quite entertaining too. This match contained all the skill you would expect from top clan players, such as clumping buildings regulary ans stance usage. GodForbid started with a Goblin spam, but against Dwarven AT's they were no match. This created a constant ongoing battle between GodForbid and V3nd3tta. Good teamwork in this game but a Mordor late game combined with some help from Goblins was enough to defeat Haldir, and shortly after that V3nd3tta was beaten by a double attack from JR.

JR|GodForbid + JR|Relatine (Goblins + Mordor)

A very nice game by you guys. You both started with the usual strategies and did so effectively, but there are a few things you guys can improve on. Firstly, Relatine you made the mistake of not always using stances. For most of the game you did, but there were a few skirmishes in this match were using stances could have made a big difference. Also, GodForbid you played exceptionally well, and was unlucky to have a Dwarven player who was on your side of the map, as this made it a real struggle to play with Goblins. However you played very well. There are two things I will suggest to you but they are only minor points. Firstly, I would recommend building your Goblin Caves a bit closer to your fortress so you have more protection, and if you do want to end the game quickly mix Azog with more than one group of GW. My last point to you guys is for Relatine, keep your corsairs on firebombs as their swords do hardly any damage.

Improvement points:
  • Remember to use stances
  • Keep your caves near the fortress for protection
  • Keep corsairs on firebombs
  • Hide Azog in a swarm of Goblins and you'll have a better chance of downing their fortress

Real|Haldir + Real|V3nd3tta (Isengard + Dwarves)

An OK game by you guys, but there were quite a few flaws in your game. Firstly, you both made a few mistakes with your stance usage. Haldir you forgot to use them as the game progressed and V3nd3tta you keep your AT's on defensive. This way they won't auto-target so remember to keep your AT's on aggressive so they will auto-target enemies. One mistake you both made too was not competing for the outpost. You should capture/destroy it and not let one player control it for the whole game. Haldir you also should have attemped to capture a tower much faster, when your first builder has finished building a furnace, get him to go and claim that tower. The final point I will make is to V3nd3tta, which is get Brand out asap, imo you got him too late and his made him much less effective.

Improvement points:
  • Remember to use stances
  • Attempt to capture/destroy the outpost, don't leave one player to keep it for the whole game
  • Try and claim a tower much faster
  • Get Brand out asap
Overall rating:5/10
This post has been edited by Luke Grosse: Mar 28 2007, 09:58 AM
#2.::Phoenix::.  Mar 27 2007, 14:48 PM -
Replays: 1 Game:
I'll do smile.gif
#3GodForbid  Mar 27 2007, 16:36 PM -
Awards:
QUOTE(Luke Grosse @ Mar 27 2007, 15:48 PM) *

I'll do smile.gif


Thanks biggrin.gif
#4.::Phoenix::.  Mar 27 2007, 19:27 PM -
Replays: 1 Game:
Done smile.gif
#5GodForbid  Mar 28 2007, 08:15 AM -
Awards:
Thanks for the review.

Rating (imo) was very harsh though. Just watched it again, and I think a 4 doesn't do it justice what so ever.

but nvm each to their own, and thanks anyway.
#6.::Phoenix::.  Mar 28 2007, 09:58 AM -
Replays: 1 Game:
Well a 4 is slightly underated maybe, it is definetly a high 4 or a medium 5, but nothing more imo. I suppose it was a good game but Real did make a few basic errors so I couldn't make it any more than a 5
Reply to Comment