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Supreme Commander

Prepare vs Unconquerable

#1prepare  May 30 2007, 17:42 PM -

Awards:
I consider this map to be one of my worst, and last time i played unconq here he moped the floor with me. This time its not one sided, so it should be one of the better replays i saved.


btw the replay upload system has a bug: the replay path is displayed in white color on white ground rolleyes.gif


#2Darky  May 31 2007, 15:58 PM -

Awards:
Hey prepare smile.gif,

It's on a blue background for me smile.gif. Not sure what you mean, could SS it and PM to subroutine smile.gif

Darky
#3|elder|Kiltec  May 31 2007, 16:26 PM -
QUOTE
Hey prepare smile.gif,

It's on a blue background for me smile.gif. Not sure what you mean, could SS it and PM to subroutine smile.gif

Darky


He's using Opera and there it's indeed white on white.dry.gif

I've already filed it as a bug and it will be addressed during the next iteration.
I've actualyl already tried to fix it but I didn't find anything obvious so this has to wait some more, till I got some more time.
#4Sparda^  May 31 2007, 19:21 PM -
Replays: 0 Game:
good watch smile.gif
#5Graushwein  Jun 1 2007, 00:20 AM -
Replays: 2 Game:
Unconquerable, I bet you wish you had 2 bombers when you got his ACU down to 100 HP!!! (I know this might actually have hurt you to build one, but still smile.gif )
#6MaDDoX  Jun 1 2007, 03:42 AM -
Awards:
lol great game, really nice watch happy.gif Prepare is really the master of the aggressive commander, his games generally boils down to if his suicidal, lone ranger commander survived with a sliver of health or not smile.gif

Strategically wise Jan's fast tech was really well timed and easily overcame Unconq's PD cluster on top left.

This game clearly shows why GPG is STUPID for not implementing rally point assistance to engineers. Just watch how many idle engineers prepare had. If he had set them on patrol they'd have assisted randomly, sometimes even the very own engineer pumping factory, which's surely not what he wanted.

It's a shame that such a modern engine like this doesn't have - even after so many patches! - what a 9-year old hybrid 2d-3d engine and a freeware clone have so smoothly implemented. sleep.gif
#7TNT  Jun 1 2007, 23:11 PM -
Replays: 16 Game:
Review being written.

EDIT: Done and posted- any comments? First real review.
This post has been edited by TNT: Jun 1 2007, 23:23 PM
#8Darky  Jun 3 2007, 08:00 AM -

Awards:
I assume this game should be silver?

I've upgraded it to silver smile.gif

Darky
#9TNT  Jun 3 2007, 08:52 AM -
Replays: 16 Game:
Yay I reviewed a silver replay biggrin.gif
#10timmyfred  Jun 4 2007, 19:30 PM -
Replays: 11 Game:
QUOTE
lol great game, really nice watch happy.gif Prepare is really the master of the aggressive commander, his games generally boils down to if his suicidal, lone ranger commander survived with a sliver of health or not smile.gif

Strategically wise Jan's fast tech was really well timed and easily overcame Unconq's PD cluster on top left.

This game clearly shows why GPG is STUPID for not implementing rally point assistance to engineers. Just watch how many idle engineers prepare had. If he had set them on patrol they'd have assisted randomly, sometimes even the very own engineer pumping factory, which's surely not what he wanted.

It's a shame that such a modern engine like this doesn't have - even after so many patches! - what a 9-year old hybrid 2d-3d engine and a freeware clone have so smoothly implemented. sleep.gif


Prepare's idle engineers don't show GPG's stupidity, it shows prepare's laziness in not giving those engineers orders. I routinely have over 100 t1 engineers, without having any idle at all. It's not that hard to do.

No offense, prepare. wink.gif
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