Seriously, how is this crap even remotely comparable to fun? Not to mention the good 10-15 second head start the other position gets from sane mass locations...
Yeah, I know. I was a little outplayed. But when it comes down to it, I lost because I had a pseudoexperimental role through my base before 10 minutes.
This post has been edited by AngryZealot: Mar 10 2007, 02:31 AM
Nice one by Sneakers. @AZ Though, that wasn't very smart to move your comm that far away from his base without keeping a close eye on your opponent's comm. : / You basicly left a huge hole open for him to walk in and just eat your base.
If you're going to use an offensive comm, you absolutely -must- keep an eye on the other commander and keep him from getting to your base. : / I've pulled this on others and made the mistake of letting a comm into my base before (both sides of the coin there multiple times).
This post has been edited by Lunar_Wind: Mar 10 2007, 03:33 AM
I also absolutely do not like these sort of tactics, but more and more people seem to adopt them. I think we will just have to deal with stuff like this and accept it is part of the game.
The recent changes to the ACU death nuke have made tactics like this more risky, so I guess with decent scouting and some preparation stuff like this can be countered.
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