A wub for artillery use, though you should really start micromanaging it. Most people seem to just build and forget them, which is unfortunate since the AI has a horrible priority when picking targets. Focus firing on large targets (Groups of units or shields) goes a long way even with the inaccuracy of T2 artillery. Proper microing of them could've probably ended it in the first assault wave since over half of his base including most of his defenses and economy was within firing range.
lol in the early game i only tried to make a t3 mex as fast as i could... and also and this is quite serious, there is a bug that made me and shloobers messages invisible for eachother. This meant we couldnt communicate AT ALL.... that completely sucked and makes it impossible to play
lol in the early game i only tried to make a t3 mex as fast as i could... and also and this is quite serious, there is a bug that made me and shloobers messages invisible for eachother. This meant we couldnt communicate AT ALL.... that completely sucked and makes it impossible to play
Argh dont do something like that again. If you lost, it's because you played too bad. End of discussion.
lol in the early game i only tried to make a t3 mex as fast as i could... and also and this is quite serious, there is a bug that made me and shloobers messages invisible for eachother. This meant we couldnt communicate AT ALL.... that completely sucked and makes it impossible to play
Argh dont do something like that again. If you lost, it's because you played too bad. End of discussion.
whatever u say... u totally must be so right because u are soooooo wise! ok all just was because i suck. I take back all statements on why it didnt go well because we all know that is only lies to make prepare mad and we all know the reason just is genuin suckage
sorry, wasnt meant to piss you off i simply watched the replay, you've been clearly outplayed early on while shoob and his opponent didnt even enter your side of the map. Yet your response is that it was TOTALLY impossible to play because of missing chat. that simply looks like a excuse....
This post has been edited by prepare: Jul 21 2007, 15:09 PM
I was obviously the weakest guy here and felt so intimidated to play against them. Anyway, i feel like i managed well.
Hopefully, the game went for long ( about 40 minutes ), and provides lot of actions, also introducing drops, experimentals and TML dodging
The end if yours...
Would much love a review from Funkoff or Appollo6.