I played a top150 isen guy in qm on westfold and it was an isen mirror. I thought it was a pretty balanced and good game. I made some bo mistakes imo and i built lurtz in the end coz i cashfloated to 1200 . But i think it was action all the time and both played pretty good. Review would be nice. Ty
ofcourse not !!! would be great coz u 100% know what u are talking about in isen mirrors (even if i will get a lower rating for sure).i still wanna see my mistakes
This post has been edited by esa|TurtleTucke: Nov 7 2006, 21:07 PM
Turtle (Isen on left) vs wercying (Isen on right) Verion: 1.03 Map: Fords of Isen
Turtle Tukke(Isen on left)
Bo: Pit, uruk, mills
Pros: + forced him into defense chant + fast to get extra workers + few cash floating + blades 1. and got mapcontrol with em + owned all his base and 3 uruks with 2 uruks + formation use
Cons: - not grabing mills with workers - forgot grabbing 1 mill for kinda long - didnt make him run into your tower at fight close to it - no creeping - totally inactive while attacking him
Comments: Well played! Imo U should get bit straigther to his mills in start with both uruks, each on 1 side of the troll. Let workers grab all the mills. Your biggest mistake was to suddenly be doing nothing with other units while u attacked him. You wont take down a better player with 2 uruks, so u should not "do nothing" apart moving these 2 uruks.
Rating: 6+
wercying (Isen on right):
Bo: pit uruk, mills
Pros: + got mills on your side kinda fast + extra workers + harrasment + decent fast ups
Cons: - same cons as turtle - bit cashfloating
Comments: Not bad played as well, but just this lil bit weaker as Turtle played. U did huge mistake to let him kill that much with these 2 bladed uruks and lvl them with that. Run away with uruks and disband mills. I dont really know how u could loose 3 uruks to 2 uruks with tower helping, u should have definately chanted em and own his attack by doing so. With creeping instead doing this pointless attack there d have even been a chance to get back into game.
Rating: 6-
General Notes on the game: Kinda good mirror, but some unneeded cons. 1 player got his whole base owned by 2 uruks while him having upgrades himself + fully towers, now thats unneeded! Both players neglected creeping whats turning the rating down.
Entertainment: 5
Overall Score: 6
This post has been edited by tommynt: Nov 7 2006, 22:03 PM
Ty Nice review. And i think i always do the same mistake. If i "think" i will win i stop looking @ the other places on the map. I really have to change that And yer i thought about the workers. I used to start with 2 furns in 1.02 so i sent all workers to all mills. But many times they run with the first uruk on the left top after grabbing the middle mill. I thought if i start with pit i can get left top mills with an uruk and destroy his mill/s if he goes left top. Ty
Waypoints i use :
This post has been edited by esa|TurtleTucke: Nov 8 2006, 11:16 AM
Yea i suggest to go with 2nd uruk to other middle mill while the starting uruk can go harras right away instead doing this long walk around Troll and then even have to wait to get enough money.
remeber that being 1. on other side of map in mirror is supperimportant as u force your opponent into defense like that.
Dunno if i understood u right U still say its better to go with 2nd uruk straight to middle/his mills ?? But than i will have a problem if he goes with his first uruk like i showed @ this pic(he will arrive b4 my workers arrive)coz i have to wait for my 3rd uruk (wich comes after pit--furn--3rd uruk) and he gets 1/2 mills next to my base
This post has been edited by esa|TurtleTucke: Nov 8 2006, 11:59 AM