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Company of Heroes

[2.201] GermanSupremeReborn (blitz)vsTheDGNgetsLAID (comm)

#41Playermyth  Dec 14 2007, 16:03 PM -
Replays: 5 Game:
There are various overpowered aspects in that game. Commandos and nebels stick out obviously. IMO I consider commandos more imba. Nebels can probably take a slight nerf, but if your nebels didn't work as good as they did, you would've lost that game alot sooner than later.

Either way, was a good watch and a nice comeback.
#42CoHGriffin  Dec 14 2007, 19:49 PM -
Replays: 0
Fun game to watch by two classy players!!
#43Kensai X  Dec 15 2007, 23:39 PM -
Replays: 0 Game:
Ah definitely one I want to SC. Hopefully up later tonight.
#44ServerToni  Dec 16 2007, 08:45 AM -
Replays: 2 Game:
Nebels are easy countered, especially with commandos. So they're not OP in my opinion.
#45Boogy  Dec 25 2007, 10:55 AM -
Replays: 0 Game:
That replay was hot.

#46DarkLoki  Dec 27 2007, 08:21 AM -
Replays: 18 Game:
An early British Mortar would have Owned Wehr especially with his tier 1 Spam and straight to Tier 3. I don't know why you didn't put it up. He kept on camping the Cutoff Flag and it constntly looks tasty for Mortar. Well placed early British Mortar always dominates Wehr T1.
This post has been edited by DarkLoki: Dec 27 2007, 08:23 AM
#47maxfly  Dec 27 2007, 09:11 AM -
Replays: 0 Game:
I like micros of MG and Volks....a part that ouch cannister shot....anyway the annoyng thing is speak about Nebel OP....


Ok im bit bias for wher but say that Nebels are OP is just ridiculous, considering how many things are OP at brits....


That u use nebels well and that ur adversary counter it bad....not must will say that are OP......







#48Demetric  Dec 28 2007, 17:36 PM -
Replays: 2 Game:
Great game, i really enjoyed it.

Bad thing was the whine over the nebel. Seriously, GS had 2 - 3 nebels, so offcourse its going to hurt, if they were any worse than they are now, they wouldnt get used. Personally i dont use em that often, and that is because 92% of their shoots actually miss, aka you need to have atleast 2 of them to make a difference.

Most funny thing in replay was when GDN claimed that nebels was op, when he a little later deployed his indestructible, all killing, god like and fucking oped terminators right into GS' base.

Anyways, nice game, 2 good players.. always great to watch.
#49killerg112  Dec 29 2007, 10:15 AM -
Replays: 1 Game:
gg!!

dns I think that you'r biggest problem was certainly the stugs
you should have pushed harder with you'r tanks and handle them better.
restore the higher hand no matter the cost and the cost can be 2 or 3
of youer tanks against the stugs
This post has been edited by killerg112: Dec 29 2007, 18:41 PM
#50dropglock  Feb 16 2008, 11:26 AM -
Replays: 3 Game:
Great replay! I just started playing COH again and I didn't even know that opposing front players can play with COH 1 players. When I saw those commandos glide into my base and blow up my building that makes Stugs I was like WTF!!!!! I wouldn't say those Nebels are OP at all. If you have 1 it wont even do much + those commandos can just glide in and take them out. DGN didn't kill those nebels early enough. It took him a while until he took care of them. The nebels were shooting for quit a while until DGN did something about them.
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