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Company of Heroes

Kaos (Armor) vs BravoMyLife (TD)

#1Kaos  Jun 22 2020, 23:10 PM -
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What do you think went wrong in this game for PE? I'm trying to understand PE from USA perspective more so I can more effectively play PE once I will start trying to raise my PE gameplay skillwise
#2BravoMyLife  Jun 22 2020, 23:18 PM -
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nothing. just i forgot how to play 1v1 now. no joking
btw isn't this pridepost? rly shitty game tongue.gif
This post has been edited by BravoMyLife: Jun 22 2020, 23:23 PM
#3S1mply  Jun 23 2020, 00:02 AM -
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good game
#4Kaos  Jun 23 2020, 00:23 AM -
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Pridepost in 2020 doesn't exist, I have nothing to prove. My reasons for posting this game is to first of all give it to everyone that might be interested, especially to mid level players that struggle vs PE, so they can maybe try out the things I did in this game and study it, and second of all, cause I genuinely don't realize how this game turned out so one sided when seemingly we both played the meta game and didn't do any mistakes. So maybe someone that didn't participate in the game has some extra insight.
This post has been edited by Kaos: Jun 23 2020, 00:28 AM
#5DumaisTV  Jun 24 2020, 00:20 AM -
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Getting heals as PE first severely delays your tech. I'm gonna point the loss on that decision alone, I'll explain.

The idea of going 5 pgs has pretty much always been standard. You get a decent army composition while being able to spend all your fuel in order to rush the AC. But when you go heals, rushing AC is pretty hard since it will have a very small window of opportunity and the M8 could hit the field 1 min later

However, the risk of using 5 pgs (if not properly microed) is that it can severely manpower bleed you and it get's countered fairly easily by massive flamer pushes (this is why 3 engie openings are strong, PE simply is gonna struggle to hold map control when 3 flamers + 1 jeep and 3 rifles come charging in).
Of course then you have the other issue of having squads fully reinforced but with 2/3 or worse 1/4 filled HP bars, very similar to how US is nearly always forced to get heals since they have only infantry to use at the start of the match.

The biggest issue was going heals for PE. When he researched it, he actually really didn't need to since nearly all his pgs were full HP. I'd recommend skip heals entirely if your main goal is to get the AC (and of course if your pgs aren't severely wounded).

Also, if you feel the AC has a small window of opportunity, go TD instantly and plant that teller. Its fairly easy to bait US players into mines since flamers are 100% meta and necessary.

The M8 spam is dealt with multiple AT HT's but the game was lost IMO once the M8 hit the field, gave US so much map control.
This post has been edited by NapoleonBonaparte: Jun 25 2020, 12:23 PM
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