I'm not sure what I will say about this one, Savykin put it as a strange game. Well, it cant be helped its a fucking strange game lol. There was a shit load of mistakes... for me i saw a lot . Everytime i wasnt looking i lost a unit or sometin of that nature.
Edit: this game is about 40 mins long. did i mention that it was a strange game?
Review and Enjoy lol
This post has been edited by InuYasha: Jan 28 2007, 11:58 AM
Great game to watch with good tank mico from both players although i think inubasha's was better. Those dam bombing runs are a nightmare for tigers (if they hit ), forced one to retreat near the end and helped considerably in preparation for inu's attack on the right.
The only things i can think of to help counter bombing runs from killing armor is to keep armor near or between buildings and spread out. Guess this only helps if your not rolling forward into your enemy. Scout planes going overhead is also a thing of concern as it can be prelude to a BR or SR.
Guys of thanks for your opinion, I have made some conclusions of this game and now have thought up it is possible to tell new tactics, and about bombardment I think simply it is necessary to hold tanks near to edge of a map or is valid between buildings, it is possible if not a bomber, the outcome would be another. Anyhow from such games good decisions are born.
Edit: this game is about 40 mins long. did i mention that it was a strange game?
Review and Enjoy lol