Bud, how did you know it was safe to build 3 MP units that weren't 57s? Did you see the shrek before the 2nd m8 finished? Or was it an assumption about how much you'd manage to deny fuel?
I would have been too afraid of an ATHT to get 2 M8s and a HT before getting a supporting 57.
I liked how FateBomb took out the 2nd Flak 88 (left side of the map).
I found interesting the (risky?) build order from Budwise (double kettenrad opening then skipped the LK/SC for Kampfgruppe + PJK + AC + Schrek) which (i) granted him a solid early game map control (Bud won due to his map control...) and (ii) was sufficient to contain the early game M8s.
Budwise had a HUGE mishap: couldn't place/build the PSK in the base! He tried twice with no results. Had he succeeded in building it, the game would have gone quite differently, I reckon.
Budwise had a HUGE mishap: couldn't place/build the PSK in the base! He tried twice with no results. Had he succeeded in building it, the game would have gone quite differently, I reckon.
Bud, how did you know it was safe to build 3 MP units that weren't 57s? Did you see the shrek before the 2nd m8 finished? Or was it an assumption about how much you'd manage to deny fuel?
I would have been too afraid of an ATHT to get 2 M8s and a HT before getting a supporting 57.
Was interesting to see 3 rifles into 2 M8s, I think the American's early map control suffered from having one less rifle, but he seemed to make it work.
Somewhat unusual build orders from both players I think
Neither of us knew who the other was in the game ofc
For some reason when we play it never fails to be an epic long game.
GG