The Allied Faction in Red Alert 3 follows the trend set in the previous Red Alert titles, they always have a technological advantage over the Soviets, but in this title they are not the highest tech faction in the game. The Allied Faction is one of the most challenging factions to learn as there are many different things you must learn to master the Allies.
Structures
Power PlantThe Allied Power Plant produces slightly more power than its Soviet counterpart, since the Allies do not have a secondary source of power like the Soviets do. The Allied Power Plant like all the other power plants can be placed on both...
Continue Reading...BarracksThe Allied Barracks structure is one of the only Allied production buildings that can not repair damaged units. The Barracks has a very similar design to the its counter parts in the Soviet and Empire of the Rising Sun factions. The...
Continue Reading...RefineryThe Allied Refinery has the same basic design and concept as the Soviet's and the Empire's. Like the Soviet and Empire refineries you can only have one prospector per node and one refinery per node otherwise you will not get the...
Continue Reading...War FactoryThe Allied War Factory is one of the most important production structures that you can purchase. From this structure, you have the ability to buy many versatile units to bolster your army. The War Factory also has the ability to...
Continue Reading...Air FieldThe Allied Air Field is available to you very early in the game and is a good way to catch an enemy off guard, however if you do not invest all of your resources in an early game air based strategy, it probably will not work. The Air...
Continue Reading...Naval YardThe Allied naval yard like the rest of the Allied production structures is also able to repair units. This is very important as it will allow you to produce all of the allied naval units and some other amphibious units. When placing the Allied...
Continue Reading...Tech CenterThe Allied Tech Center is the only tech structure that the Allies have because most of their technology is purchased through the Construction Yard. The Allied Tech Center allows you to build the Allied tier three super weapon as well as...
Continue Reading...Defensive Structures
WallThe Wall structure always plays an extremely important role in defending your economy as well as protecting your key structures from being captured by enemy engineers, especially if you tend to forget about your base in the heat...
Continue Reading...Multi-Gunner TurretThe Multi-Gunner turret functions much like the Empire of the Rising Sun's main base defense. The Multi-Gunner turret is able to target units in the air and on the ground. It is a good defense against harassment vehicles however is...
Continue Reading...Spectrum TowerThe Allied Spectrum Tower, the tier three base defense functions much like the Red Alert 2 Prism tower which charged up from each other to give the attacking tower a significant range and power buff. This base defense requires a lot...
Continue Reading...ChronosphereThe Allied Chronosphere is your teir two super weapon. This weapon allows you to transport armor units anywhere on the map. There is a significant cool down time so you cannot just send a few assault destroyers all the way...
Continue Reading...Particle CannonThe Particle Cannon is the tier three super weapon for Allies. The Particle Cannon is extremely powerful like the rest of the tier three super weapons and is deadly against structures and any units that happen to be in the blast...
Continue Reading...Infantry
Attack DogThis epic unit from Red Alert 2 makes its return into Red Alert 3 with quite a bark, actually literally. The Allied Attack dog is the best way to scout your opponent early game as they can take down infantry pretty easily. The Allied...
Continue Reading...EngineerThe Allied Engineer is not like the Soviet one and cannot attack units. It can only capture structures, but like the other Engineers, it is amphibious. The Allied Engineer's secondary ability is to heal the infantry units in a close proximity...
Continue Reading...PeacekeeperThe Peacekeeper is the core of the Allied Infantry force. The Peacekeeper is very effective in taking out other infantry, especially at close range. They are also rather difficult to take out with Sickles and other anti-infantry vehicles...
Continue Reading...Javelin SoldierThe Javelin Solder is an extremely effective anti-tank and anti-structure building. Although they do have a long reload time their rocket attack is very effective versus ground units and air units. These troops are a force to be reckoned with...
Continue Reading...SpyThe Allied Spy is a very unique unit. It can disguise itself as any infantry unit and it can infiltrate any building to cause a variety of different effects, depending on which structure the spy infiltrates. The Spy can do anything from steal your...
Continue Reading...TanyaTanya is the Allied Commando unit and is extremely effective at destroying any kind of unit or structure in the game with her C4 Charges or her pistols. If she is close range with enemy infantry she can quickly destroy them. Her ability to...
Continue Reading...Armor
Multigunner IFVThe Allied Multigunner IFV is one of the most versatile units in the game. It functions almost exactly like the Red Alert 2 IFV and takes on a special design to give the unit inside tactical upgrades. The IFV is the main harassment...
Continue Reading...Riptide ACVThe Riptide ACV is the Allies transport unit in the early game. The Riptide is a hovercraft that fires its machine gun on land and two torpedoes when in the water, making it a very useful early game harassment unit. The Riptide can...
Continue Reading...Guardian TankThe Guardian Tank is the main tank in the Allied force. First available to you after you purchase your tier two technology, this tank is very effective much like the rest of the tier two tanks. The fire rate and damage of the Guardian is...
Continue Reading...Mirage TankThe Mirage tank is the allied tier three tank. This tank not only can disguise itself as the trees that surround it but it also can fire a very high powered laser cannon that is mounted on top of it. It is almost like a combination of the Red...
Continue Reading...Athena CannonThe Athena Cannon is the only artillery unit available at tier two and it is a very effective support unit for a number of reasons. The Athena Cannon can fire a laser from a satellite which destroys enemy units in its path. It has a...
Continue Reading...ProspectorThe Prospector is the ore collector for Allied faction. This unit has no defensive capability like the the other ore collectors but it does do something much more important than just collecting ore. The Prospector is also the Allied expansion...
Continue Reading...Mobile Construction VehicleThe Allied Mobile Construction Vehicle is much like the other MCV's, except for the Allies, all the Technology upgrades must be purchased at the MCV. They are then transferred from the allied construction yard to the production...
Continue Reading...Airforce
VindicatorThe Allied Vindicator is much like the Harrier in Red Alert 2. It fires a missile that can destroy any type of unit, not always in one hit, but they are quite effective versus all units. This unit is a good one to use in an air rush...
Continue Reading...Apollo FighterThe Apollo Fighter is the Allies main Air Superiority fighter. The Apollo is very effective at taking out other aircraft. The Allies also have player power upgrades that significantly buff their air units, making the Apollo the...
Continue Reading...Century BomberThe Century bomber is the Allied heavy bomber. Much like the Soviet Kirov, this unit can deliver a deadly string of bombs that can destroy several targets if they are lined up. If you want to destroy a building you can micro it with the...
Continue Reading...CryocopterThe Allied Cryocopter is one of the most fun units in the game. This unit can freeze targets on the ground, anything from buildings to infantry. When a unit or building is completely frozen, can be destroyed in one shot. The larger the...
Continue Reading...Navy
DolphinThe Dolphin is the Allied submarine unit. This unit can attack buildings and ships on the water with its sonar beam. It is also very quick so you can dodge the Stingray's overload ability by either jumping out of the way or reverse...
Continue Reading...HydrofoilThe Hydrofoil is the anti-air gunship for the Allied navy. This anti-aircraft ship is unable to come onto land, like it's counterpart the Soviet Bullfrog, but the hydrofoil is much faster on the water and is an important part of every...
Continue Reading...Aircraft CarrierThe Aircraft Carrier is the Allied siege weapon on the water. It has a very long range and deploys several deadly drones. These are weaker but they do deal lots of damage. The Allied Aircraft Carrier is the center piece to any navy...
Continue Reading...Assault DestroyerThe Assault Destroyer is the most powerful amphibious unit in the game. This unit has the ability to destroy almost anything in its path with its powerful guns, much like the Apocalypse Tank from the Soviets, except available at tier...
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