Explore GameReplays...

Supreme Commander 2

1on1 tournament 3. round, Kryo vs Beelzebub

#1Kryo  Mar 20 2010, 20:53 PM -
Replays: 38 Game:
really exciting game (for me) in the tournament. I won, but I used overcharge, which is still op in my opinion. Sorry about that.
#2fnchaos666  Mar 20 2010, 21:29 PM -
Replays: 0
very wp
wubbed
#3Thygrrr  Mar 21 2010, 13:17 PM -
Replays: 0 Game:
Doublepost, Gr.org fix your damn submission forms, m'kay?
This post has been edited by Thygrrr: Mar 21 2010, 13:43 PM
#4Thygrrr  Mar 21 2010, 13:17 PM -
Replays: 0 Game:
Wow. I think this kind of shows it that the 4 RS start is indeed OP (or better, ACUs in midgame / overcharge).

I meeb Beelzebub is a hell of a strong player, just look how hard he fought.


Research stations should also be EXTREMELY fragile (~2500 HP and regen no more than 10hp/s), and cost maybe 450 Ma - with a cost reduction through research. As they are now, they are perfect walls to put your PD behind.


#5yigor  Mar 21 2010, 15:41 PM -
Replays: 0 Game:
<rage>
highly annoying,

they definetly have to do something about sc turning into mech commander...

this is not about rts, i consider this cheating
</rage>
#6fnchaos666  Mar 21 2010, 16:28 PM -
Replays: 0
It doesn't help that the cybran player was sitting in his base instead of attacking in early game, but I have to admit that this is kinda the hardest map when it comes to defending a 4RS rush.
But since upgraded units own I wouldn't say that ACU teching is OP, you just have to send your units in two waves and not all together, so that the enemy can't OC your second wave. Avoiding enemy ACU and instead attacking the base can also be very effective.
Like in FA scouting is the key to win vs all or nothing strategies. Since scouting is far more costly than it was in FA, most players don't scout anymore which makes these strategies stronger in Supom2.
#7NotBadPerson  Mar 21 2010, 16:31 PM -
Replays: 5 Game:
*Facepalm

WHY KRYO WHY WOULD YOU POST THIS. lol sad.gif

but at any rate ive already watched the replay and saw where i messed up. thier was a point near the start where i decieded to attack your base instead of chasing down your com. i didnt think about you making PD in your base and from thier on it was gg. com rushes are brutal in taht 1 mistake can cost you a game, but thier still counterable. honestly this was the first time anyones com rushed me. i thought about asking some clanmates to do it to me so i can get some practice but this was good enough.

NEXT TIME, this shit will not go down
#8Inflames128  Mar 21 2010, 18:42 PM -
Replays: 1 Game:
Overcharge needs a damage reduction. Keep the massive AoE, but seriously, he is the best experimental in the game.
#9HighFlyer15  Mar 22 2010, 04:06 AM -
Replays: 0 Game:
I don't really care how low you are as a person or how little brainpower you have, to come up with a decent plan that doesn't involve this.. Pulling an ACU rush is always a prick move in my book, no matter who you are..

I like how you posted a thread on gpg tho, acting like you "didn't know" that this strategy was OP xD
#10Kryo  Mar 22 2010, 08:59 AM -
Replays: 38 Game:
lol acu rushing is a valid strategy since Forged Alliance and Supreme Commander 1.
Reply to Comment